Commit Graph

78 Commits

Author SHA1 Message Date
Ratstail91 34542f73bb Updated Toy/Box 2023-07-31 17:46:15 +10:00
Ratstail91 577aa47fbd Reduced some number crunching in the generator 2023-07-31 02:05:21 +10:00
Kayne Ruse b3179d96f2 Trying to render faster... 2023-07-30 23:40:24 +10:00
Kayne Ruse ad0539be68 Replaced polyfills with real implementations 2023-07-30 18:11:19 +10:00
Kayne Ruse dbaa394460 Room generation looks good 2023-07-25 13:43:42 +10:00
Kayne Ruse 709e195f0b Added volume to sounds 2023-07-23 23:03:45 +10:00
Kayne Ruse 497dcf1774 Added volume to music, response is slow 2023-07-23 22:40:36 +10:00
Kayne Ruse dee5bea96d Sounds are working 2023-07-23 20:10:40 +10:00
Kayne Ruse ab4c8de8c0 Added music lib 2023-07-23 19:32:40 +10:00
Kayne Ruse 7b45e2d5d7 Hey Ike, kick the drone! 2023-07-16 13:06:16 +10:00
Kayne Ruse 713ca0f74a Updated Box, tweaked generator 2023-07-15 00:45:39 +10:00
Kayne Ruse d531ee78d3 Implemented corridors 2023-07-07 03:17:39 +10:00
Kayne Ruse 77cd869ffc Fixed global bug 2023-07-05 01:31:09 +10:00
Kayne Ruse 8476935208 Globals are BORKED 2023-07-04 06:26:48 +10:00
Kayne Ruse ff15472fe5 Tweak 2023-07-03 20:40:30 +10:00
Kayne Ruse 1287556e55 Where there's a will there's a way 2023-07-03 20:00:01 +10:00
Kayne Ruse 98d0d605e7 Implemented Rogue-style room generation... badly.
10,000 ways not to make a lightbulb, I guess.
2023-07-03 16:37:10 +10:00
Kayne Ruse e32a561e07 Added onUpdate(node: opaque, delta: int) to nodes 2023-06-30 08:27:28 +10:00
Kayne Ruse 2d6ad5efcc Added sorting layers to nodes 2023-06-29 13:47:35 +10:00
Kayne Ruse 0671a89d43 Added node scaling, and a few utility functions 2023-06-24 21:30:33 +10:00
Kayne Ruse 741d7c934d Updated and testing Box 2023-06-22 00:07:11 +10:00
Ratstail91 22dfe0f8e9 Updated Toy, fixed a bug 2023-06-20 13:58:39 +10:00
Ratstail91 86b5ed63ec Fixed a node sorting bug 2023-06-16 04:11:03 +10:00
Ratstail91 4d64d72a8f Updated Toy after a bugfix 2023-06-15 12:45:07 +10:00
Ratstail91 1172ad50b4 Implemented node child sorting 2023-06-15 03:10:30 +10:00
Ratstail91 58763001fe Added some debugging tools 2023-03-18 02:15:47 +11:00
Ratstail91 c4bd1f20d2 Updated Toy 2023-03-11 18:13:38 +11:00
Ratstail91 6537f308d2 Tweaked timing 2023-03-08 08:04:26 +11:00
Ratstail91 b58c1afa42 Added lejana's kick animation 2023-03-08 07:58:02 +11:00
Ratstail91 3052b2a265 Added water-based step counter 2023-03-07 21:28:16 +11:00
Ratstail91 25dadb9bfd Implemented text for nodes, updated Toy 2023-03-07 07:03:10 +11:00
Ratstail91 3588846bb4 Flattened map arrays to increase FPS 2023-03-07 04:53:04 +11:00
Ratstail91 f42ee8b655 tweaked framerate 2023-03-05 19:40:18 +11:00
Ratstail91 7f7e5a56c9 Drones working 2023-03-05 18:25:00 +11:00
Ratstail91 d517949f53 Fixed animation glitch for Lejana 2023-03-05 16:38:38 +11:00
Ratstail91 3988412a6a Adjusted scale 2023-03-05 13:11:06 +11:00
Ratstail91 b1ee485905 Grid-based movement and collisions working 2023-03-05 05:13:53 +11:00
Ratstail91 2fe6cd6f74 Collision map baked 2023-03-05 03:24:20 +11:00
Ratstail91 16be4665cb Randomly generated floor 2023-03-05 00:29:55 +11:00
Ratstail91 7e275f0607 Tilemap is working, in theory 2023-03-04 22:59:12 +11:00
Ratstail91 3df788e69a Got character walking around, fixed leak 2023-03-04 08:19:18 +11:00
Ratstail91 b89f73ac9e Moved the demo scripts into a directory 2023-03-03 23:57:02 +11:00
Ratstail91 08ce7b5536 Added MSVC debugging tool, discovered globals feature 2023-03-03 17:20:56 +11:00
Ratstail91 f9d0a27408 Added scene reloading & switching 2023-03-03 16:05:48 +11:00
Ratstail91 4965cd492d Added onLoad() lifecycle function 2023-03-03 00:50:45 +11:00
Ratstail91 00587e91b2 Tested a step tracker, updated Toy so it worked 2023-02-28 17:41:38 +11:00
Ratstail91 5800341ac6 Added a debugging print for HW acceleration 2023-02-28 14:13:23 +11:00
Ratstail91 7a8724f13e Fixed it - I set the resolution too high by accident 2023-02-28 09:27:23 +11:00
Ratstail91 14602b0750 All of a sudden, it's lagging like hell 2023-02-28 05:59:44 +11:00
Ratstail91 d3a3896efe Moved more polyfill code into the engine proper 2023-02-28 04:22:37 +11:00