Commit Graph

81 Commits

Author SHA1 Message Date
Ratstail91
321a73d20b Rearranged some stuff 2023-08-15 05:13:39 +10:00
Ratstail91
33a9c2f0d1 Trying to get vision cone working, it's not going well 2023-08-06 16:09:39 +10:00
Ratstail91
490926f10a Added some debugging analytics 2023-07-31 21:14:40 +10:00
Ratstail91
34542f73bb Updated Toy/Box 2023-07-31 17:46:15 +10:00
Ratstail91
577aa47fbd Reduced some number crunching in the generator 2023-07-31 02:05:21 +10:00
Kayne Ruse
b3179d96f2 Trying to render faster... 2023-07-30 23:40:24 +10:00
Kayne Ruse
ad0539be68 Replaced polyfills with real implementations 2023-07-30 18:11:19 +10:00
Kayne Ruse
dbaa394460 Room generation looks good 2023-07-25 13:43:42 +10:00
Kayne Ruse
709e195f0b Added volume to sounds 2023-07-23 23:03:45 +10:00
Kayne Ruse
497dcf1774 Added volume to music, response is slow 2023-07-23 22:40:36 +10:00
Kayne Ruse
dee5bea96d Sounds are working 2023-07-23 20:10:40 +10:00
Kayne Ruse
ab4c8de8c0 Added music lib 2023-07-23 19:32:40 +10:00
Kayne Ruse
7b45e2d5d7 Hey Ike, kick the drone! 2023-07-16 13:06:16 +10:00
Kayne Ruse
713ca0f74a Updated Box, tweaked generator 2023-07-15 00:45:39 +10:00
Kayne Ruse
d531ee78d3 Implemented corridors 2023-07-07 03:17:39 +10:00
Kayne Ruse
77cd869ffc Fixed global bug 2023-07-05 01:31:09 +10:00
Kayne Ruse
8476935208 Globals are BORKED 2023-07-04 06:26:48 +10:00
Kayne Ruse
ff15472fe5 Tweak 2023-07-03 20:40:30 +10:00
Kayne Ruse
1287556e55 Where there's a will there's a way 2023-07-03 20:00:01 +10:00
Kayne Ruse
98d0d605e7 Implemented Rogue-style room generation... badly.
10,000 ways not to make a lightbulb, I guess.
2023-07-03 16:37:10 +10:00
Kayne Ruse
e32a561e07 Added onUpdate(node: opaque, delta: int) to nodes 2023-06-30 08:27:28 +10:00
Kayne Ruse
2d6ad5efcc Added sorting layers to nodes 2023-06-29 13:47:35 +10:00
Kayne Ruse
0671a89d43 Added node scaling, and a few utility functions 2023-06-24 21:30:33 +10:00
Kayne Ruse
741d7c934d Updated and testing Box 2023-06-22 00:07:11 +10:00
Ratstail91
22dfe0f8e9 Updated Toy, fixed a bug 2023-06-20 13:58:39 +10:00
Ratstail91
86b5ed63ec Fixed a node sorting bug 2023-06-16 04:11:03 +10:00
Ratstail91
4d64d72a8f Updated Toy after a bugfix 2023-06-15 12:45:07 +10:00
Ratstail91
1172ad50b4 Implemented node child sorting 2023-06-15 03:10:30 +10:00
Ratstail91
58763001fe Added some debugging tools 2023-03-18 02:15:47 +11:00
Ratstail91
c4bd1f20d2 Updated Toy 2023-03-11 18:13:38 +11:00
Ratstail91
6537f308d2 Tweaked timing 2023-03-08 08:04:26 +11:00
Ratstail91
b58c1afa42 Added lejana's kick animation 2023-03-08 07:58:02 +11:00
Ratstail91
3052b2a265 Added water-based step counter 2023-03-07 21:28:16 +11:00
Ratstail91
25dadb9bfd Implemented text for nodes, updated Toy 2023-03-07 07:03:10 +11:00
Ratstail91
3588846bb4 Flattened map arrays to increase FPS 2023-03-07 04:53:04 +11:00
Ratstail91
f42ee8b655 tweaked framerate 2023-03-05 19:40:18 +11:00
Ratstail91
7f7e5a56c9 Drones working 2023-03-05 18:25:00 +11:00
Ratstail91
d517949f53 Fixed animation glitch for Lejana 2023-03-05 16:38:38 +11:00
Ratstail91
3988412a6a Adjusted scale 2023-03-05 13:11:06 +11:00
Ratstail91
b1ee485905 Grid-based movement and collisions working 2023-03-05 05:13:53 +11:00
Ratstail91
2fe6cd6f74 Collision map baked 2023-03-05 03:24:20 +11:00
Ratstail91
16be4665cb Randomly generated floor 2023-03-05 00:29:55 +11:00
Ratstail91
7e275f0607 Tilemap is working, in theory 2023-03-04 22:59:12 +11:00
Ratstail91
3df788e69a Got character walking around, fixed leak 2023-03-04 08:19:18 +11:00
Ratstail91
b89f73ac9e Moved the demo scripts into a directory 2023-03-03 23:57:02 +11:00
Ratstail91
08ce7b5536 Added MSVC debugging tool, discovered globals feature 2023-03-03 17:20:56 +11:00
Ratstail91
f9d0a27408 Added scene reloading & switching 2023-03-03 16:05:48 +11:00
Ratstail91
4965cd492d Added onLoad() lifecycle function 2023-03-03 00:50:45 +11:00
Ratstail91
00587e91b2 Tested a step tracker, updated Toy so it worked 2023-02-28 17:41:38 +11:00
Ratstail91
5800341ac6 Added a debugging print for HW acceleration 2023-02-28 14:13:23 +11:00