Engine now builds under MSVC
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@@ -1,13 +1,14 @@
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#pragma once
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#include "toy_common.h"
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#include "toy_interpreter.h"
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int Toy_hookRunner(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
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//file system API - these need to be set by the host
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void Toy_initDriveDictionary();
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void Toy_freeDriveDictionary();
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Toy_LiteralDictionary* Toy_getDriveDictionary();
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TOY_API void Toy_initDriveDictionary();
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TOY_API void Toy_freeDriveDictionary();
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TOY_API Toy_LiteralDictionary* Toy_getDriveDictionary();
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#define TOY_OPAQUE_TAG_RUNNER 100
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