Engine now builds under MSVC

This commit is contained in:
2023-02-16 22:05:48 +00:00
parent 57b545e517
commit b59bb18ce2
8 changed files with 378 additions and 14 deletions

14
.gitignore vendored
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@@ -1,32 +1,32 @@
#Editor generated files
*.sln
*.vcproj
*.suo
*.ncb
*.user
compile_commands.json
#Directories
Release/
Debug/
Out/
Lib/
release/
debug/
out/
lib/
bin/
.cache/
.vs/
#Project generated files
*.db
*.o
*.a
*.exe
*.dll
*.meta
*.log
out
*.out
*.stackdump
*.tb
*.filters
#Shell files
*.bat
*.sh
*.sh

58
Airport.sln Normal file
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@@ -0,0 +1,58 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.4.33213.308
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box", "Box.vcxproj", "{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}"
ProjectSection(ProjectDependencies) = postProject
{26360002-CC2A-469A-9B28-BA0C1AF41657} = {26360002-CC2A-469A-9B28-BA0C1AF41657}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Toy", "Toy\Toy.vcxproj", "{26360002-CC2A-469A-9B28-BA0C1AF41657}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Airport", "Airport.vcxproj", "{97F823E5-3AB8-47EF-B142-C15DD7CADF76}"
ProjectSection(ProjectDependencies) = postProject
{26360002-CC2A-469A-9B28-BA0C1AF41657} = {26360002-CC2A-469A-9B28-BA0C1AF41657}
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79} = {348A36D9-181E-46AD-BEEB-8A3FFAA50E79}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}.Debug|x64.ActiveCfg = Debug|x64
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}.Debug|x64.Build.0 = Debug|x64
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}.Debug|x86.ActiveCfg = Debug|Win32
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}.Debug|x86.Build.0 = Debug|Win32
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}.Release|x64.ActiveCfg = Release|x64
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}.Release|x64.Build.0 = Release|x64
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}.Release|x86.ActiveCfg = Release|Win32
{348A36D9-181E-46AD-BEEB-8A3FFAA50E79}.Release|x86.Build.0 = Release|Win32
{26360002-CC2A-469A-9B28-BA0C1AF41657}.Debug|x64.ActiveCfg = Debug|x64
{26360002-CC2A-469A-9B28-BA0C1AF41657}.Debug|x64.Build.0 = Debug|x64
{26360002-CC2A-469A-9B28-BA0C1AF41657}.Debug|x86.ActiveCfg = Debug|Win32
{26360002-CC2A-469A-9B28-BA0C1AF41657}.Debug|x86.Build.0 = Debug|Win32
{26360002-CC2A-469A-9B28-BA0C1AF41657}.Release|x64.ActiveCfg = Release|x64
{26360002-CC2A-469A-9B28-BA0C1AF41657}.Release|x64.Build.0 = Release|x64
{26360002-CC2A-469A-9B28-BA0C1AF41657}.Release|x86.ActiveCfg = Release|Win32
{26360002-CC2A-469A-9B28-BA0C1AF41657}.Release|x86.Build.0 = Release|Win32
{97F823E5-3AB8-47EF-B142-C15DD7CADF76}.Debug|x64.ActiveCfg = Debug|x64
{97F823E5-3AB8-47EF-B142-C15DD7CADF76}.Debug|x64.Build.0 = Debug|x64
{97F823E5-3AB8-47EF-B142-C15DD7CADF76}.Debug|x86.ActiveCfg = Debug|Win32
{97F823E5-3AB8-47EF-B142-C15DD7CADF76}.Debug|x86.Build.0 = Debug|Win32
{97F823E5-3AB8-47EF-B142-C15DD7CADF76}.Release|x64.ActiveCfg = Release|x64
{97F823E5-3AB8-47EF-B142-C15DD7CADF76}.Release|x64.Build.0 = Release|x64
{97F823E5-3AB8-47EF-B142-C15DD7CADF76}.Release|x86.ActiveCfg = Release|Win32
{97F823E5-3AB8-47EF-B142-C15DD7CADF76}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {11A7E1C9-DA78-4754-9B70-3B328B0B5471}
EndGlobalSection
EndGlobal

140
Airport.vcxproj Normal file
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@@ -0,0 +1,140 @@
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<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<ItemGroup>
<ClCompile Include="source\main.c" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<ProjectGuid>{97F823E5-3AB8-47EF-B142-C15DD7CADF76}</ProjectGuid>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<LinkIncremental>true</LinkIncremental>
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<ClCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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158
Box.vcxproj Normal file
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@@ -0,0 +1,158 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
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<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
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<AdditionalDependencies>SDL2.lib;SDL2_image.lib;Toy.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ClCompile Include="box\box_common.c" />
<ClCompile Include="box\box_engine.c" />
<ClCompile Include="box\box_engine_node.c" />
<ClCompile Include="box\lib_about.c" />
<ClCompile Include="box\lib_engine.c" />
<ClCompile Include="box\lib_input.c" />
<ClCompile Include="box\lib_node.c" />
<ClCompile Include="box\lib_runner.c" />
<ClCompile Include="box\lib_standard.c" />
<ClCompile Include="box\repl_tools.c" />
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<ClInclude Include="box\box_common.h" />
<ClInclude Include="box\box_engine.h" />
<ClInclude Include="box\box_engine_node.h" />
<ClInclude Include="box\lib_about.h" />
<ClInclude Include="box\lib_engine.h" />
<ClInclude Include="box\lib_input.h" />
<ClInclude Include="box\lib_node.h" />
<ClInclude Include="box\lib_runner.h" />
<ClInclude Include="box\lib_standard.h" />
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2
Toy

Submodule Toy updated: 1668dca255...2adb9d9158

View File

@@ -1,8 +1,5 @@
#pragma once
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
@@ -15,11 +12,17 @@
//platform/compiler-specific instructions
#if defined(__linux__) || defined(__MINGW32__) || defined(__GNUC__)
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <unistd.h>
#define BOX_API extern
#elif defined(_MSC_VER)
#include <SDL.h>
#include <SDL_image.h>
#include <windows.h>
#ifndef BOX_EXPORT
#define BOX_API __declspec(dllimport)
@@ -27,6 +30,8 @@
#define BOX_API __declspec(dllexport)
#endif
#define sleep Sleep
#else
#define BOX_API extern

View File

@@ -10,6 +10,8 @@
#include "lib_runner.h"
#include <stdio.h>
//errors here should be fatal
static void fatalError(char* message) {
fprintf(stderr, TOY_CC_ERROR "%s" TOY_CC_RESET, message);

View File

@@ -1,13 +1,14 @@
#pragma once
#include "toy_common.h"
#include "toy_interpreter.h"
int Toy_hookRunner(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
//file system API - these need to be set by the host
void Toy_initDriveDictionary();
void Toy_freeDriveDictionary();
Toy_LiteralDictionary* Toy_getDriveDictionary();
TOY_API void Toy_initDriveDictionary();
TOY_API void Toy_freeDriveDictionary();
TOY_API Toy_LiteralDictionary* Toy_getDriveDictionary();
#define TOY_OPAQUE_TAG_RUNNER 100