Engine now builds under MSVC
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@@ -1,8 +1,5 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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@@ -15,11 +12,17 @@
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//platform/compiler-specific instructions
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#if defined(__linux__) || defined(__MINGW32__) || defined(__GNUC__)
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#include <unistd.h>
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#define BOX_API extern
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#elif defined(_MSC_VER)
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#include <SDL.h>
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#include <SDL_image.h>
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#include <windows.h>
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#ifndef BOX_EXPORT
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#define BOX_API __declspec(dllimport)
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@@ -27,6 +30,8 @@
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#define BOX_API __declspec(dllexport)
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#endif
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#define sleep Sleep
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#else
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#define BOX_API extern
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@@ -10,6 +10,8 @@
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#include "lib_runner.h"
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#include <stdio.h>
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//errors here should be fatal
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static void fatalError(char* message) {
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fprintf(stderr, TOY_CC_ERROR "%s" TOY_CC_RESET, message);
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@@ -1,13 +1,14 @@
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#pragma once
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#include "toy_common.h"
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#include "toy_interpreter.h"
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int Toy_hookRunner(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
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//file system API - these need to be set by the host
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void Toy_initDriveDictionary();
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void Toy_freeDriveDictionary();
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Toy_LiteralDictionary* Toy_getDriveDictionary();
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TOY_API void Toy_initDriveDictionary();
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TOY_API void Toy_freeDriveDictionary();
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TOY_API Toy_LiteralDictionary* Toy_getDriveDictionary();
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#define TOY_OPAQUE_TAG_RUNNER 100
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