Began working on sounds
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2
Box
2
Box
Submodule Box updated: e240b7ac3f...602a83dab6
@@ -24,6 +24,7 @@ Make sure the program can see the `assets` folder (symbolic links can help), and
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* SDL2
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* SDL2_image
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* SDL2_mixer
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* SDL2_ttf
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* libcurses (for debugging only)
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@@ -33,11 +34,14 @@ The source code for this project, not including the contents of Box, is covered
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The art assets are covered by creative commons license CC BY Evan Hartshorn.
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The audio assets are covered by the creative commons license CC BY Forcy.
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The font assets are used with permission, links to the relevant licenses are provided below.
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## Credits
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* Art - Evan Hartshorn
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* Music & SFX - Forcy
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* Coding - Kayne Ruse
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* Font - Ancient God (Koczman B<>lint) - https://www.dafont.com/ancient-god.font
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* Font - AlphaBeta (Brian Kent) - https://www.fontpalace.com/font-download/alpha-beta/
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BIN
assets/audio/music/Music_Skylands_placeholder.ogg
Normal file
BIN
assets/audio/music/Music_Skylands_placeholder.ogg
Normal file
Binary file not shown.
@@ -13,6 +13,9 @@ int main(int argc, char* argv[]) {
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// Toy_setDrivePath("airport", "assets/airport-demo"); //DEBUG
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Toy_setDrivePath("scripts", "assets/scripts");
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Toy_setDrivePath("sprites", "assets/sprites");
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Toy_setDrivePath("audio", "assets/audio");
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Toy_setDrivePath("music", "assets/audio/music");
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Toy_setDrivePath("sounds", "assets/audio/sounds");
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Toy_setDrivePath("fonts", "assets/fonts");
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Box_initEngine("scripts:/init.toy");
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@@ -2,7 +2,7 @@ CC=gcc
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IDIR+=. ../Box/Toy/source ../Box/source
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CFLAGS+=$(addprefix -I,$(IDIR)) -g -Wall -W -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable
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LIBS+=-lSDL2 -ltoy -lbox -lSDL2_image -lSDL2_ttf -lSDL2main -lSDL2
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LIBS+=-ltoy -lbox -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lSDL2main -lSDL2
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ODIR = obj
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SRC = $(wildcard *.c)
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