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ludumdare41/Assets/Scripts/CameraController.cs
T

23 lines
473 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour {
public GameObject player;
private Vector3 offset;
// Use this for initialization
void Awake () {
if (player != null) {
offset = transform.position - player.transform.position;
}
}
// Update is called once per frame
void Update () {
if (player != null) {
transform.position = player.transform.position + offset;
}
}
}