using System.Collections; using System.Collections.Generic; using UnityEngine; public class LerpToPosition : MonoBehaviour { public float lerpSpeed = 1f; public Transform destination; // Use this for initialization void Start () { } // Update is called once per frame void Update () { var p = transform.position; p = Vector3.Lerp(p, destination.position, lerpSpeed * Time.deltaTime); transform.position = p; } }