Blocks are all acting correctly, bomb is acting correctly
This commit is contained in:
@@ -24,7 +24,7 @@ AnimationClip:
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Generated
+198
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|
||||||
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propertyPath: m_LocalRotation.y
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||||||
|
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|
||||||
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objectReference: {fileID: 0}
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||||||
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||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
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- target: {fileID: 4564474961553612, guid: c4d410a301c013a468dc133a094e5478, type: 2}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
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||||||
|
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||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_ParentPrefab: {fileID: 100100000, guid: c4d410a301c013a468dc133a094e5478, type: 2}
|
||||||
|
m_IsPrefabParent: 0
|
||||||
|
|||||||
Generated
+10
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 60b898dd509fa664d986aed43f17b8ba
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1524282772
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class BlockBush : MonoBehaviour {
|
||||||
|
GameObject burnt;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
burnt = transform.GetChild (0).gameObject;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D collider) {
|
||||||
|
//TODO: use durability class?
|
||||||
|
FireDamager fire = collider.gameObject.GetComponent<FireDamager> ();
|
||||||
|
if (fire != null) {
|
||||||
|
burnt.SetActive (true);
|
||||||
|
transform.DetachChildren ();
|
||||||
|
Destroy (gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Generated
+13
@@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3637ac4ce14452c4cada0ccc2d5d8e75
|
||||||
|
timeCreated: 1524282472
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class BlockIce : MonoBehaviour {
|
||||||
|
public float bombTimer = -1;
|
||||||
|
|
||||||
|
public GameObject bombPrefab;
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D collider) {
|
||||||
|
//TODO: use durability class?
|
||||||
|
FireDamager fire = collider.gameObject.GetComponent<FireDamager> ();
|
||||||
|
if (fire != null) {
|
||||||
|
if (bombTimer >= 0) {
|
||||||
|
GameObject bomb = Instantiate (bombPrefab);
|
||||||
|
bomb.transform.position = transform.position;
|
||||||
|
bomb.GetComponent<Bomb> ().timer = bombTimer;
|
||||||
|
}
|
||||||
|
Destroy (gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Generated
+13
@@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bb19c1709331b3d44b5ddc164ca9dbbe
|
||||||
|
timeCreated: 1524283289
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
+22
-1
@@ -6,11 +6,32 @@ public class Bomb : MonoBehaviour {
|
|||||||
public float timer;
|
public float timer;
|
||||||
|
|
||||||
GameObject explosion;
|
GameObject explosion;
|
||||||
|
public GameObject iceBlockPrefab;
|
||||||
|
|
||||||
void Awake() {
|
float birthTime;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
StartCoroutine (ExplodeAfter (timer));
|
StartCoroutine (ExplodeAfter (timer));
|
||||||
|
|
||||||
explosion = transform.GetChild (0).gameObject;
|
explosion = transform.GetChild (0).gameObject;
|
||||||
|
|
||||||
|
birthTime = Time.time;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D collider) {
|
||||||
|
FireDamager fire = collider.gameObject.GetComponent<FireDamager> ();
|
||||||
|
if (fire != null) {
|
||||||
|
//explode immediately
|
||||||
|
StartCoroutine(ExplodeAfter(0));
|
||||||
|
}
|
||||||
|
|
||||||
|
IceDamager ice = collider.gameObject.GetComponent<IceDamager> ();
|
||||||
|
if (ice != null) {
|
||||||
|
GameObject iceBlock = Instantiate (iceBlockPrefab);
|
||||||
|
iceBlock.transform.position = transform.position;
|
||||||
|
iceBlock.GetComponent<BlockIce> ().bombTimer = timer - (Time.time - birthTime);
|
||||||
|
Destroy (gameObject);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
IEnumerator ExplodeAfter(float delay) {
|
IEnumerator ExplodeAfter(float delay) {
|
||||||
|
|||||||
@@ -1,5 +1,16 @@
|
|||||||
using UnityEngine;
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
public class DamagerBase : MonoBehaviour {
|
public class DamagerBase : MonoBehaviour {
|
||||||
public int value = 1;
|
public int value = 1;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
StartCoroutine (DestroySelfAfter (30));
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator DestroySelfAfter(float delay) {
|
||||||
|
yield return new WaitForSeconds (delay);
|
||||||
|
Destroy (gameObject);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -4,7 +4,8 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class Player : MonoBehaviour {
|
public class Player : MonoBehaviour {
|
||||||
public enum Mode {
|
public enum Mode {
|
||||||
FIRE, ICE, WIND
|
FIRE, ICE, WIND,
|
||||||
|
LAST
|
||||||
};
|
};
|
||||||
|
|
||||||
Animator animator;
|
Animator animator;
|
||||||
@@ -55,6 +56,9 @@ public class Player : MonoBehaviour {
|
|||||||
|
|
||||||
if (Input.GetButtonDown("Switch")) {
|
if (Input.GetButtonDown("Switch")) {
|
||||||
mode += 1;
|
mode += 1;
|
||||||
|
if (mode == Mode.LAST) {
|
||||||
|
mode = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Generated
+9
-153
@@ -13,10 +13,10 @@ InputManager:
|
|||||||
positiveButton: right
|
positiveButton: right
|
||||||
altNegativeButton: a
|
altNegativeButton: a
|
||||||
altPositiveButton: d
|
altPositiveButton: d
|
||||||
gravity: 3
|
gravity: 1000
|
||||||
dead: 0.001
|
dead: 0.001
|
||||||
sensitivity: 3
|
sensitivity: 1000
|
||||||
snap: 1
|
snap: 0
|
||||||
invert: 0
|
invert: 0
|
||||||
type: 0
|
type: 0
|
||||||
axis: 0
|
axis: 0
|
||||||
@@ -29,22 +29,22 @@ InputManager:
|
|||||||
positiveButton: up
|
positiveButton: up
|
||||||
altNegativeButton: s
|
altNegativeButton: s
|
||||||
altPositiveButton: w
|
altPositiveButton: w
|
||||||
gravity: 3
|
gravity: 1000
|
||||||
dead: 0.001
|
dead: 0.001
|
||||||
sensitivity: 3
|
sensitivity: 1000
|
||||||
snap: 1
|
snap: 1
|
||||||
invert: 0
|
invert: 0
|
||||||
type: 0
|
type: 0
|
||||||
axis: 0
|
axis: 0
|
||||||
joyNum: 0
|
joyNum: 0
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
m_Name: Fire1
|
m_Name: Switch
|
||||||
descriptiveName:
|
descriptiveName:
|
||||||
descriptiveNegativeName:
|
descriptiveNegativeName:
|
||||||
negativeButton:
|
negativeButton:
|
||||||
positiveButton: left ctrl
|
positiveButton: e
|
||||||
altNegativeButton:
|
altNegativeButton:
|
||||||
altPositiveButton: mouse 0
|
altPositiveButton:
|
||||||
gravity: 1000
|
gravity: 1000
|
||||||
dead: 0.001
|
dead: 0.001
|
||||||
sensitivity: 1000
|
sensitivity: 1000
|
||||||
@@ -86,7 +86,7 @@ InputManager:
|
|||||||
axis: 0
|
axis: 0
|
||||||
joyNum: 0
|
joyNum: 0
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
m_Name: Jump
|
m_Name: Attack
|
||||||
descriptiveName:
|
descriptiveName:
|
||||||
descriptiveNegativeName:
|
descriptiveNegativeName:
|
||||||
negativeButton:
|
negativeButton:
|
||||||
@@ -149,147 +149,3 @@ InputManager:
|
|||||||
type: 1
|
type: 1
|
||||||
axis: 2
|
axis: 2
|
||||||
joyNum: 0
|
joyNum: 0
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Horizontal
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton:
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton:
|
|
||||||
gravity: 0
|
|
||||||
dead: 0.19
|
|
||||||
sensitivity: 1
|
|
||||||
snap: 0
|
|
||||||
invert: 0
|
|
||||||
type: 2
|
|
||||||
axis: 0
|
|
||||||
joyNum: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Vertical
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton:
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton:
|
|
||||||
gravity: 0
|
|
||||||
dead: 0.19
|
|
||||||
sensitivity: 1
|
|
||||||
snap: 0
|
|
||||||
invert: 1
|
|
||||||
type: 2
|
|
||||||
axis: 1
|
|
||||||
joyNum: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Fire1
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton: joystick button 0
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton:
|
|
||||||
gravity: 1000
|
|
||||||
dead: 0.001
|
|
||||||
sensitivity: 1000
|
|
||||||
snap: 0
|
|
||||||
invert: 0
|
|
||||||
type: 0
|
|
||||||
axis: 0
|
|
||||||
joyNum: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Fire2
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton: joystick button 1
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton:
|
|
||||||
gravity: 1000
|
|
||||||
dead: 0.001
|
|
||||||
sensitivity: 1000
|
|
||||||
snap: 0
|
|
||||||
invert: 0
|
|
||||||
type: 0
|
|
||||||
axis: 0
|
|
||||||
joyNum: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Fire3
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton: joystick button 2
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton:
|
|
||||||
gravity: 1000
|
|
||||||
dead: 0.001
|
|
||||||
sensitivity: 1000
|
|
||||||
snap: 0
|
|
||||||
invert: 0
|
|
||||||
type: 0
|
|
||||||
axis: 0
|
|
||||||
joyNum: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Jump
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton: joystick button 3
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton:
|
|
||||||
gravity: 1000
|
|
||||||
dead: 0.001
|
|
||||||
sensitivity: 1000
|
|
||||||
snap: 0
|
|
||||||
invert: 0
|
|
||||||
type: 0
|
|
||||||
axis: 0
|
|
||||||
joyNum: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Submit
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton: return
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton: joystick button 0
|
|
||||||
gravity: 1000
|
|
||||||
dead: 0.001
|
|
||||||
sensitivity: 1000
|
|
||||||
snap: 0
|
|
||||||
invert: 0
|
|
||||||
type: 0
|
|
||||||
axis: 0
|
|
||||||
joyNum: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Submit
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton: enter
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton: space
|
|
||||||
gravity: 1000
|
|
||||||
dead: 0.001
|
|
||||||
sensitivity: 1000
|
|
||||||
snap: 0
|
|
||||||
invert: 0
|
|
||||||
type: 0
|
|
||||||
axis: 0
|
|
||||||
joyNum: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
m_Name: Cancel
|
|
||||||
descriptiveName:
|
|
||||||
descriptiveNegativeName:
|
|
||||||
negativeButton:
|
|
||||||
positiveButton: escape
|
|
||||||
altNegativeButton:
|
|
||||||
altPositiveButton: joystick button 1
|
|
||||||
gravity: 1000
|
|
||||||
dead: 0.001
|
|
||||||
sensitivity: 1000
|
|
||||||
snap: 0
|
|
||||||
invert: 0
|
|
||||||
type: 0
|
|
||||||
axis: 0
|
|
||||||
joyNum: 0
|
|
||||||
|
|||||||
Reference in New Issue
Block a user