Blocks are all acting correctly, bomb is acting correctly

This commit is contained in:
2018-04-21 14:41:24 +10:00
parent 0001a875a6
commit ed67e81098
25 changed files with 957 additions and 193 deletions
+5 -1
View File
@@ -4,7 +4,8 @@ using UnityEngine;
public class Player : MonoBehaviour {
public enum Mode {
FIRE, ICE, WIND
FIRE, ICE, WIND,
LAST
};
Animator animator;
@@ -55,6 +56,9 @@ public class Player : MonoBehaviour {
if (Input.GetButtonDown("Switch")) {
mode += 1;
if (mode == Mode.LAST) {
mode = 0;
}
}
}