Polishing the sprites

This commit is contained in:
2018-04-22 23:36:11 +10:00
parent c25705bd01
commit c6b700f51e
35 changed files with 1643 additions and 5 deletions
+20 -2
View File
@@ -8891,6 +8891,7 @@ GameObject:
- component: {fileID: 921564297}
- component: {fileID: 921564296}
- component: {fileID: 921564295}
- component: {fileID: 921564299}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
@@ -8974,6 +8975,23 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!95 &921564299
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 921564294}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: fd2e885948ef30444883297a448909b7, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
--- !u!1001 &935459346
Prefab:
m_ObjectHideFlags: 0
@@ -12053,7 +12071,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1089679577}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.54, y: -4.54, z: -10}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
@@ -14194,7 +14212,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1602044328}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.54, y: -4.54, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}