Polishing the sprites
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Generated
+18
@@ -20,6 +20,7 @@ GameObject:
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m_Component:
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- component: {fileID: 4102165766622996}
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- component: {fileID: 212473133447671950}
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- component: {fileID: 95519964009002760}
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- component: {fileID: 50096150166113316}
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- component: {fileID: 61164829743374232}
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- component: {fileID: 114101982562402708}
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@@ -88,6 +89,23 @@ BoxCollider2D:
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serializedVersion: 2
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m_Size: {x: 0.08, y: 0.08}
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m_EdgeRadius: 0
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--- !u!95 &95519964009002760
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Animator:
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serializedVersion: 3
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1640966317816230}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 98722bf301d68f24c8ee3dfddba63d36, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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--- !u!114 &114101982562402708
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MonoBehaviour:
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m_ObjectHideFlags: 1
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