Sounds added

This commit is contained in:
Logic Monkey
2018-04-22 19:11:55 -04:00
parent c6b700f51e
commit 47713e6012
50 changed files with 1979 additions and 146 deletions
+7 -1
View File
@@ -10,8 +10,12 @@ public class PressurePlate : MonoBehaviour {
GameObject presser;
AudioSource asrc;
public AudioClip sound;
void Awake() {
spriteRenderer = GetComponent<SpriteRenderer> ();
asrc = GetComponent<AudioSource>();
}
void OnTriggerEnter2D(Collider2D collider) {
@@ -22,6 +26,7 @@ public class PressurePlate : MonoBehaviour {
presser = go;
pressed = true;
SwitchSprite ();
asrc.PlayOneShot(sound);
}
}
}
@@ -31,7 +36,8 @@ public class PressurePlate : MonoBehaviour {
presser = null;
pressed = false;
SwitchSprite ();
}
asrc.PlayOneShot(sound);
}
}
void SwitchSprite() {