Files
VampireToyvivors/source/actor.h
T

12 lines
279 B
C

#pragma once
#include "toy_vm.h"
//object pool system
void initMonsterAPI(Toy_VM* vm);
void freeMonsterAPI(Toy_VM* vm);
void processMonsterStep(Toy_VM* vm);
void drawMonsters(Toy_VM* vm);
Toy_Value handleMonsterAttributes(Toy_VM* vm, Toy_Value compound, Toy_Value attribute);