Files
VampireToyvivors/assets/main.toy
T

32 lines
507 B
Plaintext

//"global" variables
var frameCounter: Int = 0;
var posCounter: Int = 0;
fn onReady() {
loadSprite("zombie", "assets/parvati.png", 32, 32);
}
fn onStep() {
frameCounter++;
if (frameCounter % 100 == 0) {
spawnActorAt("zombie", posCounter*50, posCounter*50);
posCounter++;
}
}
fn onClose() {
//
}
//example API for the game
initScreen(1280, 720, "Hello raylib from Toy!");
initLoop(onReady, onStep, onClose);
//test
fn brains(actor: Opaque) {
actor.setX(actor.x + 1);
}
setActorStep(brains);