var screenWidth = 1280; var screenHeight = 720; var screenCaption = "Hello raylib from Toy!"; var frameCounter: Int = 0; var posCounter: Int = 0; //this runs before the game starts fn onReady() { loadMonsterSprite("parvati", "assets/parvati.png", 32, 32); } //this runs each frame fn onStep() { frameCounter++; if (frameCounter % 100 == 0) { spawnMonsterAt("parvati", posCounter*50, posCounter*50); posCounter++; } } //this runs as the game is closing down fn onFinished() { // }