#compiler settings reference #CC=gcc #CFLAGS+=-std=c17 -g -Wall -Werror -Wextra -Wpedantic -Wformat=2 -Wno-newline-eof #LIBS+=-lm #LDFLAGS+= #directories export GAME_SOURCEDIR=source export GAME_OUTDIR=out export GAME_OBJDIR=obj #Override Toy's build destination export TOY_SOURCEDIR=Toy/source export TOY_OUTDIR=../$(GAME_OUTDIR) export TOY_OBJDIR=$(GAME_OBJDIR) #targets all: $(GAME_OUTDIR) Toy source .PHONY: source source: $(MAKE) -C $(GAME_SOURCEDIR) .PHONY: Toy Toy: $(MAKE) -C $(TOY_SOURCEDIR) #util targets $(GAME_OUTDIR): mkdir $(GAME_OUTDIR) #util commands .PHONY: clean clean: ifeq ($(shell uname),Linux) find . -type f -name '*.o' -delete find . -type f -name '*.a' -delete find . -type f -name '*.out' -delete find . -type f -name '*.exe' -delete find . -type f -name '*.dll' -delete find . -type f -name '*.lib' -delete find . -type f -name '*.so' -delete find . -type f -name '*.dylib' -delete find . -type d -name 'out' -delete find . -type d -name 'obj' -delete else ifeq ($(shell uname),NetBSD) find . -type f -name '*.o' -delete find . -type f -name '*.a' -delete find . -type f -name '*.out' -delete find . -type f -name '*.exe' -delete find . -type f -name '*.dll' -delete find . -type f -name '*.lib' -delete find . -type f -name '*.so' -delete find . -type f -name '*.dylib' -delete find . -type d -name 'out' -delete find . -type d -name 'obj' -delete else ifeq ($(OS),Windows_NT) $(RM) *.o *.a *.exe *.dll *.lib *.so *.dylib $(RM) out $(RM) obj else ifeq ($(shell uname),Darwin) find . -type f -name '*.o' -delete find . -type f -name '*.a' -delete find . -type f -name '*.out' -delete find . -type f -name '*.exe' -delete find . -type f -name '*.dll' -delete find . -type f -name '*.lib' -delete find . -type f -name '*.so' -delete find . -type f -name '*.dylib' -delete find . -type d -name 'out' -delete find . -type d -name 'obj' -delete else @echo "Deletion failed - what platform is this?" endif