Adjusted API to a more explicit layout
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@@ -3,7 +3,7 @@
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#include "toy_vm.h"
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//object pool system
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void initMonsterObjectPool(Toy_VM* vm);
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void freeMonsterObjectPool(Toy_VM* vm);
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void initMonsterAPI(Toy_VM* vm);
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void freeMonsterAPI(Toy_VM* vm);
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void drawMonsters(Toy_VM* vm);
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