Updated Toy to the beta tag
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Submodule Toy updated: 750ebd1f99...b0387edeb0
@@ -32,4 +32,3 @@ fn onFrame() {
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initScreen(1280, 720, "Oh no, Zombies!");
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initLoop(onReady, null, null);
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@@ -218,7 +218,7 @@ int main() {
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//process the actors (if possible)
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processActors(&vm);
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//run the onStep function
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//run the onFrame function
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Toy_runVM(&vm); //no check needed, empty VMs are skipped
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//drawing
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@@ -229,7 +229,7 @@ int main() {
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EndDrawing();
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}
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//clear onStep
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//clear after the final frame
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if (onFrame != NULL) {
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Toy_resetVM(&vm, false, false);
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}
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