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Basically, all Toy varaibles, functions, etc. are prepended with "Toy_", and macros are prepended with "TOY_". This is to reduce namespace pollution, which was an issue pointed out to be - blame @GyroVorbis. I've also bumped the minor version number - theoretically I should bump the major number, but I'm not quite ready for 1.0 yet.
13 lines
339 B
C
13 lines
339 B
C
#pragma once
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#include "toy_interpreter.h"
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int Toy_hookRunner(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
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//file system API - these need to be set by the host
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void Toy_initDriveDictionary();
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void Toy_freeDriveDictionary();
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Toy_LiteralDictionary* Toy_getDriveDictionary();
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#define TOY_OPAQUE_TAG_RUNNER 100
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