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Toy/source/toy_routine.h
2024-09-20 16:22:52 +10:00

29 lines
695 B
C

#pragma once
#include "toy_common.h"
#include "toy_ast.h"
//routine - internal structure that holds the individual parts of a compiled routine
typedef struct Toy_Routine {
unsigned char* param; //c-string params in sequence
int paramCapacity;
int paramCount;
unsigned char* code; //the instruction set
int codeCapacity;
int codeCount;
int* jumps; //each 'jump' is the starting address of an element within 'data'
int jumpsCapacity;
int jumpsCount;
unsigned char* data; //{type,val} tuples of data
int dataCapacity;
int dataCount;
unsigned char* subs; //subroutines, recursively
int subsCapacity;
int subsCount;
} Toy_Routine;
TOY_API void* Toy_compileRoutine(Toy_Ast* ast);