Files
Toy/source/toy_vm.h

44 lines
1003 B
C

#pragma once
#include "toy_common.h"
#include "toy_stack.h"
typedef struct Toy_VM {
//hold the raw bytecode
unsigned char* bc;
unsigned int bcSize;
//raw instructions to be executed
unsigned char* routine;
unsigned int routineSize;
unsigned int paramCount;
unsigned int jumpsCount;
unsigned int dataCount;
unsigned int subsCount;
unsigned int paramAddr;
unsigned int codeAddr;
unsigned int jumpsAddr;
unsigned int dataAddr;
unsigned int subsAddr;
unsigned int routineCounter;
//heap - block-level key/value pairs
//TODO: needs string util for identifiers
//stack - immediate-level values only
Toy_Stack* stack;
} Toy_VM;
TOY_API void Toy_bindVM(Toy_VM* vm, unsigned char* bytecode, unsigned int bytecodeSize); //process the version data
TOY_API void Toy_bindVMToRoutine(Toy_VM* vm, unsigned char* routine); //process the routine only
TOY_API void Toy_runVM(Toy_VM* vm);
TOY_API void Toy_freeVM(Toy_VM* vm);
TOY_API void Toy_resetVM(Toy_VM* vm);
//TODO: inject extra data