Files
Toy/tests/cases/test_stack.c
Kayne Ruse 98ea0e5884 Reworking structures for easy testing, read more
I was reworking bits of the containers to address issue #131, then
realized that the table's tests depended on a specific initial size. I'm
too buggered to finish it tonight, so I'll fix it tomorrow.
2024-10-18 20:48:33 +11:00

134 lines
2.7 KiB
C

#include "toy_stack.h"
#include "toy_console_colors.h"
#include <stdio.h>
int test_stack_basics() {
//allocate and free the stack
{
Toy_Stack* stack = Toy_allocateStack();
//check if it worked
if (
stack == NULL ||
stack->capacity != 8 ||
stack->count != 0)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: failed to allocate Toy_Stack\n" TOY_CC_RESET);
Toy_freeStack(stack);
return -1;
}
Toy_freeStack(stack);
}
//push, peek and pop stack
{
Toy_Stack* stack = Toy_allocateStack();
//check if it worked (push)
Toy_pushStack(&stack, TOY_VALUE_FROM_INTEGER(42));
Toy_pushStack(&stack, TOY_VALUE_FROM_INTEGER(69));
Toy_pushStack(&stack, TOY_VALUE_FROM_INTEGER(420));
if (
stack == NULL ||
stack->capacity != 8 ||
stack->count != 3)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: failed to push Toy_Stack\n" TOY_CC_RESET);
Toy_freeStack(stack);
return -1;
}
//check if it worked (peek)
Toy_Value top1 = Toy_peekStack(&stack);
if (
TOY_VALUE_IS_INTEGER(top1) != true ||
TOY_VALUE_AS_INTEGER(top1) != 420)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: failed to peek Toy_Stack\n" TOY_CC_RESET);
Toy_freeStack(stack);
return -1;
}
//check if it worked (pop)
Toy_Value top2 = Toy_popStack(&stack);
if (
stack == NULL ||
stack->capacity != 8 ||
stack->count != 2 ||
TOY_VALUE_IS_INTEGER(top2) != true ||
TOY_VALUE_AS_INTEGER(top2) != 420)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: failed to pop Toy_Stack\n" TOY_CC_RESET);
Toy_freeStack(stack);
return -1;
}
//check if it worked (post-pop peek)
Toy_Value top3 = Toy_peekStack(&stack);
if (
TOY_VALUE_IS_INTEGER(top3) != true ||
TOY_VALUE_AS_INTEGER(top3) != 69)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: failed to pop then peek Toy_Stack\n" TOY_CC_RESET);
Toy_freeStack(stack);
return -1;
}
Toy_freeStack(stack);
}
return 0;
}
int test_stack_stress() {
//stress the stack's contents
{
Toy_Stack* stack = Toy_allocateStack();
//allocate 500 values
for (int i = 0; i < 500; i++) {
Toy_pushStack(&stack, TOY_VALUE_FROM_INTEGER(i));
}
//check if it worked
if (
stack == NULL ||
stack->capacity != 512 ||
stack->count != 500)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: failed to stress the Toy_Stack\n" TOY_CC_RESET);
Toy_freeStack(stack);
return -1;
}
Toy_freeStack(stack);
}
return 0;
}
int main() {
//run each test set, returning the total errors given
int total = 0, res = 0;
{
res = test_stack_basics();
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
}
total += res;
}
{
res = test_stack_stress();
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
}
total += res;
}
return total;
}