Files
Toy/source/toy_string.h

46 lines
1.5 KiB
C

#include "toy_common.h"
#include "toy_bucket.h"
//rope pattern
typedef struct Toy_String { //32 | 64 BITNESS
enum Toy_StringType {
TOY_STRING_NODE,
TOY_STRING_LEAF,
} type; //4 | 4
unsigned int length; //4 | 4
unsigned int refCount; //4 | 4
int _padding; //4 | 4
union {
struct {
struct Toy_String* left; //4 | 8
struct Toy_String* right; //4 | 8
} node; //8 | 16
struct {
int _dummy; //4 | 4
char data[]; //- | -
} leaf; //4 | 4
} as; //8 | 16
} Toy_String; //24 | 32
TOY_API Toy_String* Toy_createString(Toy_Bucket** bucketHandle, const char* cstring);
TOY_API Toy_String* Toy_createStringLength(Toy_Bucket** bucketHandle, const char* cstring, int length);
TOY_API Toy_String* Toy_copyString(Toy_Bucket** bucketHandle, Toy_String* str);
TOY_API Toy_String* Toy_deepCopyString(Toy_Bucket** bucketHandle, Toy_String* str);
TOY_API Toy_String* Toy_concatStrings(Toy_Bucket** bucketHandle, Toy_String* left, Toy_String* right);
TOY_API void Toy_freeString(Toy_String* str);
TOY_API int Toy_getStringLength(Toy_String* str);
TOY_API int Toy_getStringRefCount(Toy_String* str);
TOY_API char* Toy_getStringRawBuffer(Toy_String* str); //allocates the buffer on the heap, needs to be freed
TOY_API int Toy_compareStrings(Toy_String* left, Toy_String* right); //return value mimics strcmp()