Files
Toy/source/toy_ast.h
2024-10-27 13:44:09 +11:00

179 lines
4.7 KiB
C

#pragma once
#include "toy_common.h"
#include "toy_bucket.h"
#include "toy_value.h"
#include "toy_string.h"
//each major type
typedef enum Toy_AstType {
TOY_AST_BLOCK,
TOY_AST_VALUE,
TOY_AST_UNARY,
TOY_AST_BINARY,
TOY_AST_COMPARE,
TOY_AST_GROUP,
TOY_AST_PRINT,
TOY_AST_VAR_DECLARE,
TOY_AST_VAR_ASSIGN,
TOY_AST_VAR_ACCESS,
TOY_AST_PASS,
TOY_AST_ERROR,
TOY_AST_END,
} Toy_AstType;
//flags are handled differently by different types
typedef enum Toy_AstFlag {
TOY_AST_FLAG_NONE = 0,
//binary flags
TOY_AST_FLAG_ADD = 1,
TOY_AST_FLAG_SUBTRACT = 2,
TOY_AST_FLAG_MULTIPLY = 3,
TOY_AST_FLAG_DIVIDE = 4,
TOY_AST_FLAG_MODULO = 5,
TOY_AST_FLAG_ASSIGN = 10,
TOY_AST_FLAG_ADD_ASSIGN = 11,
TOY_AST_FLAG_SUBTRACT_ASSIGN = 12,
TOY_AST_FLAG_MULTIPLY_ASSIGN = 13,
TOY_AST_FLAG_DIVIDE_ASSIGN = 14,
TOY_AST_FLAG_MODULO_ASSIGN = 15,
TOY_AST_FLAG_COMPARE_EQUAL = 20,
TOY_AST_FLAG_COMPARE_NOT = 21,
TOY_AST_FLAG_COMPARE_LESS = 22,
TOY_AST_FLAG_COMPARE_LESS_EQUAL = 23,
TOY_AST_FLAG_COMPARE_GREATER = 24,
TOY_AST_FLAG_COMPARE_GREATER_EQUAL = 25,
TOY_AST_FLAG_AND = 30,
TOY_AST_FLAG_OR = 31,
TOY_AST_FLAG_CONCAT = 32,
//unary flags
TOY_AST_FLAG_NEGATE = 33,
TOY_AST_FLAG_INCREMENT = 34,
TOY_AST_FLAG_DECREMENT = 35,
// TOY_AST_FLAG_TERNARY,
} Toy_AstFlag;
//the root AST type
typedef union Toy_Ast Toy_Ast;
typedef struct Toy_AstBlock {
Toy_AstType type;
bool innerScope;
Toy_Ast* child; //begin encoding the line
Toy_Ast* next; //'next' is either an AstBlock or null
Toy_Ast* tail; //'tail' - either points to the tail of the current list, or null; only used by the head of a list as an optimisation
} Toy_AstBlock;
typedef struct Toy_AstValue {
Toy_AstType type;
Toy_Value value;
} Toy_AstValue;
typedef struct Toy_AstUnary {
Toy_AstType type;
Toy_AstFlag flag;
Toy_Ast* child;
} Toy_AstUnary;
typedef struct Toy_AstBinary {
Toy_AstType type;
Toy_AstFlag flag;
Toy_Ast* left;
Toy_Ast* right;
} Toy_AstBinary;
typedef struct Toy_AstCompare {
Toy_AstType type;
Toy_AstFlag flag;
Toy_Ast* left;
Toy_Ast* right;
} Toy_AstCompare;
typedef struct Toy_AstGroup {
Toy_AstType type;
Toy_Ast* child;
} Toy_AstGroup;
typedef struct Toy_AstPrint {
Toy_AstType type;
Toy_Ast* child;
} Toy_AstPrint;
typedef struct Toy_AstVarDeclare {
Toy_AstType type;
Toy_String* name;
Toy_Ast* expr;
} Toy_AstVarDeclare;
typedef struct Toy_AstVarAssign {
Toy_AstType type;
Toy_AstFlag flag;
Toy_String* name;
Toy_Ast* expr;
} Toy_AstVarAssign;
typedef struct Toy_AstVarAccess {
Toy_AstType type;
Toy_String* name;
} Toy_AstVarAccess;
typedef struct Toy_AstPass {
Toy_AstType type;
} Toy_AstPass;
typedef struct Toy_AstError {
Toy_AstType type;
} Toy_AstError;
typedef struct Toy_AstEnd {
Toy_AstType type;
} Toy_AstEnd;
union Toy_Ast { //32 | 64 BITNESS
Toy_AstType type; //4 | 4
Toy_AstBlock block; //16 | 32
Toy_AstValue value; //12 | 24
Toy_AstUnary unary; //12 | 16
Toy_AstBinary binary; //16 | 24
Toy_AstCompare compare; //16 | 24
Toy_AstGroup group; //8 | 16
Toy_AstPrint print; //8 | 16
Toy_AstVarDeclare varDeclare; //16 | 24
Toy_AstVarAssign varAssign; //16 | 24
Toy_AstVarAccess varAccess; //8 | 16
Toy_AstPass pass; //4 | 4
Toy_AstError error; //4 | 4
Toy_AstEnd end; //4 | 4
}; //16 | 32
void Toy_private_initAstBlock(Toy_Bucket** bucketHandle, Toy_Ast** astHandle);
void Toy_private_appendAstBlock(Toy_Bucket** bucketHandle, Toy_Ast* block, Toy_Ast* child);
void Toy_private_emitAstValue(Toy_Bucket** bucketHandle, Toy_Ast** astHandle, Toy_Value value);
void Toy_private_emitAstUnary(Toy_Bucket** bucketHandle, Toy_Ast** astHandle, Toy_AstFlag flag);
void Toy_private_emitAstBinary(Toy_Bucket** bucketHandle, Toy_Ast** astHandle,Toy_AstFlag flag, Toy_Ast* right);
void Toy_private_emitAstCompare(Toy_Bucket** bucketHandle, Toy_Ast** astHandle,Toy_AstFlag flag, Toy_Ast* right);
void Toy_private_emitAstGroup(Toy_Bucket** bucketHandle, Toy_Ast** astHandle);
void Toy_private_emitAstPrint(Toy_Bucket** bucketHandle, Toy_Ast** astHandle);
void Toy_private_emitAstVariableDeclaration(Toy_Bucket** bucketHandle, Toy_Ast** astHandle, Toy_String* name, Toy_Ast* expr);
void Toy_private_emitAstVariableAssignment(Toy_Bucket** bucketHandle, Toy_Ast** astHandle, Toy_String* name, Toy_AstFlag flag, Toy_Ast* expr);
void Toy_private_emitAstVariableAccess(Toy_Bucket** bucketHandle, Toy_Ast** astHandle, Toy_String* name);
void Toy_private_emitAstPass(Toy_Bucket** bucketHandle, Toy_Ast** astHandle);
void Toy_private_emitAstError(Toy_Bucket** bucketHandle, Toy_Ast** astHandle);
void Toy_private_emitAstEnd(Toy_Bucket** bucketHandle, Toy_Ast** astHandle);