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Toy/source/compiler.h
2022-08-07 21:39:21 +01:00

22 lines
594 B
C

#pragma once
#include "opcodes.h"
#include "node.h"
#include "literal_array.h"
//the compiler takes the nodes, and turns them into sequential chunks of bytecode, saving literals to an external array
typedef struct Compiler {
LiteralArray literalCache;
unsigned char* bytecode;
int capacity;
int count;
} Compiler;
void initCompiler(Compiler* compiler);
void writeCompiler(Compiler* compiler, Node* node);
void freeCompiler(Compiler* compiler);
//embed the header with version information, data section, code section, etc.
unsigned char* collateCompiler(Compiler* compiler, int* size);