Files
Toy/source/scope.h
Kayne Ruse 6d5549fc8e Added scopes using '{}' symbols, read more
I've also added a new literal type called 'identifier'. This will be
used for variable names, and has a type mask embedded in it.
2022-08-08 15:02:12 +01:00

22 lines
505 B
C

#pragma once
#include "common.h"
#include "literal_dictionary.h"
typedef struct Scope {
LiteralDictionary variables;
struct Scope* ancestor;
int references; //how many scopes point here
} Scope;
Scope* pushScope(Scope* scope);
Scope* popScope(Scope* scope);
//returns false if error
bool declareScopeVariable(Scope* scope, Literal key);
//return false if undefined
bool setScopeVariable(Scope* scope, Literal key, Literal value);
bool getScopeVariable(Scope* scope, Literal key, Literal* value);