Files
Toy/source/toy_ast.h

109 lines
2.6 KiB
C

#pragma once
#include "toy_common.h"
#include "toy_memory.h"
#include "toy_value.h"
//each major type
typedef enum Toy_AstType {
TOY_AST_BLOCK,
TOY_AST_VALUE,
TOY_AST_UNARY,
TOY_AST_BINARY,
TOY_AST_GROUP,
TOY_AST_PASS,
TOY_AST_ERROR,
} Toy_AstType;
//flags are handled differently by different types
typedef enum Toy_AstFlag {
//binary flags
TOY_AST_FLAG_ADD,
TOY_AST_FLAG_SUBTRACT,
TOY_AST_FLAG_MULTIPLY,
TOY_AST_FLAG_DIVIDE,
TOY_AST_FLAG_MODULO,
TOY_AST_FLAG_COMPARE_EQUAL,
TOY_AST_FLAG_COMPARE_NOT,
TOY_AST_FLAG_COMPARE_LESS,
TOY_AST_FLAG_COMPARE_LESS_EQUAL,
TOY_AST_FLAG_COMPARE_GREATER,
TOY_AST_FLAG_COMPARE_GREATER_EQUAL,
TOY_AST_FLAG_AND,
TOY_AST_FLAG_OR,
//unary flags
TOY_AST_FLAG_NEGATE,
TOY_AST_FLAG_INCREMENT,
TOY_AST_FLAG_DECREMENT,
// TOY_AST_FLAG_TERNARY,
} Toy_AstFlag;
//the root AST type
typedef union Toy_Ast Toy_Ast;
void Toy_private_initAstBlock(Toy_Bucket** bucket, Toy_Ast** handle);
void Toy_private_appendAstBlock(Toy_Bucket** bucket, Toy_Ast** handle, Toy_Ast* child);
void Toy_private_emitAstValue(Toy_Bucket** bucket, Toy_Ast** handle, Toy_Value value);
void Toy_private_emitAstUnary(Toy_Bucket** bucket, Toy_Ast** handle, Toy_AstFlag flag, Toy_Ast* child);
void Toy_private_emitAstBinary(Toy_Bucket** bucket, Toy_Ast** handle,Toy_AstFlag flag, Toy_Ast* left, Toy_Ast* right);
void Toy_private_emitAstGroup(Toy_Bucket** bucket, Toy_Ast** handle, Toy_Ast* child);
void Toy_private_emitAstPass(Toy_Bucket** bucket, Toy_Ast** handle);
void Toy_private_emitAstError(Toy_Bucket** bucket, Toy_Ast** handle);
typedef struct Toy_AstBlock {
Toy_AstType type;
Toy_Ast* child; //begin encoding the line
Toy_Ast* next; //'next' is either an AstBlock or null
Toy_Ast* tail; //'tail' - either points to the tail of the current list, or null; only used by the head of a list as an optimisation
} Toy_AstBlock;
typedef struct Toy_AstValue {
Toy_AstType type;
Toy_Value value;
} Toy_AstValue;
typedef struct Toy_AstUnary {
Toy_AstType type;
Toy_AstFlag flag;
Toy_Ast* child;
} Toy_AstUnary;
typedef struct Toy_AstBinary {
Toy_AstType type;
Toy_Ast* left;
Toy_AstFlag flag;
Toy_Ast* right;
} Toy_AstBinary;
typedef struct Toy_AstGroup {
Toy_AstType type;
Toy_Ast* child;
} Toy_AstGroup;
typedef struct Toy_AstPass {
Toy_AstType type;
} Toy_AstPass;
typedef struct Toy_AstError {
Toy_AstType type;
//TODO: more data regarding the error
} Toy_AstError;
union Toy_Ast {
Toy_AstType type; //4
Toy_AstBlock block; //12
Toy_AstValue value; //12
Toy_AstUnary unary; //12
Toy_AstBinary binary; //16
Toy_AstGroup group; //8
Toy_AstPass pass; //4
Toy_AstError error; //4
}; //16