mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
50 lines
1.1 KiB
C
50 lines
1.1 KiB
C
#include "memory.h"
|
|
|
|
#include "console_colors.h"
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
//default allocator
|
|
void* defaultAllocator(void* pointer, size_t oldSize, size_t newSize) {
|
|
if (newSize == 0 && oldSize == 0) {
|
|
//causes issues, so just skip out with a NO-OP
|
|
return NULL;
|
|
}
|
|
|
|
if (newSize == 0) {
|
|
free(pointer);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void* mem = realloc(pointer, newSize);
|
|
|
|
if (mem == NULL) {
|
|
fprintf(stderr, ERROR "[internal] Memory allocation error (requested %d for %ld, replacing %d)\n" RESET, (int)newSize, (long int)pointer, (int)oldSize);
|
|
exit(-1);
|
|
}
|
|
|
|
return mem;
|
|
}
|
|
|
|
//exposed API
|
|
static AllocatorFn allocator = defaultAllocator;
|
|
|
|
void setAllocator(AllocatorFn fn) {
|
|
if (fn == NULL) {
|
|
fprintf(stderr, ERROR "[internal] Memory allocator error (can't be null)\n" RESET);
|
|
exit(-1);
|
|
}
|
|
|
|
if (fn == reallocate) {
|
|
fprintf(stderr, ERROR "[internal] Memory allocator error (can't loop the reallocate function)\n" RESET);
|
|
exit(-1);
|
|
}
|
|
|
|
allocator = fn;
|
|
}
|
|
|
|
void* reallocate(void* pointer, size_t oldSize, size_t newSize) {
|
|
return allocator(pointer, oldSize, newSize);
|
|
} |