Files
Toy/source/toy_literal.h

150 lines
6.4 KiB
C

#pragma once
#include "toy_common.h"
#include "toy_refstring.h"
//forward delcare stuff
struct Toy_Literal;
struct Toy_Interpreter;
struct Toy_LiteralArray;
typedef int (*Toy_NativeFn)(struct Toy_Interpreter* interpreter, struct Toy_LiteralArray* arguments);
typedef int (*Toy_HookFn)(struct Toy_Interpreter* interpreter, struct Toy_Literal identifier, struct Toy_Literal alias);
#include <string.h>
typedef enum {
TOY_LITERAL_NULL,
TOY_LITERAL_BOOLEAN,
TOY_LITERAL_INTEGER,
TOY_LITERAL_FLOAT,
TOY_LITERAL_STRING,
TOY_LITERAL_ARRAY,
TOY_LITERAL_DICTIONARY,
TOY_LITERAL_FUNCTION,
TOY_LITERAL_IDENTIFIER,
TOY_LITERAL_TYPE,
TOY_LITERAL_OPAQUE,
TOY_LITERAL_ANY,
//these are meta-level types - not for general use
TOY_LITERAL_TYPE_INTERMEDIATE, //used to process types in the compiler only
TOY_LITERAL_ARRAY_INTERMEDIATE, //used to process arrays in the compiler only
TOY_LITERAL_DICTIONARY_INTERMEDIATE, //used to process dictionaries in the compiler only
TOY_LITERAL_FUNCTION_INTERMEDIATE, //used to process functions in the compiler only
TOY_LITERAL_FUNCTION_ARG_REST, //used to process function rest parameters only
TOY_LITERAL_FUNCTION_NATIVE, //for handling native functions only
TOY_LITERAL_FUNCTION_HOOK, //for handling hook functions within literals only
TOY_LITERAL_INDEX_BLANK, //for blank indexing i.e. arr[:]
} Toy_LiteralType;
typedef struct Toy_Literal {
Toy_LiteralType type;
union {
bool boolean;
int integer;
float number;
struct {
Toy_RefString* ptr;
//string hash?
} string;
void* array;
void* dictionary;
struct {
void* bytecode;
Toy_NativeFn native; //already a pointer
Toy_HookFn hook; //already a pointer
void* scope;
int length;
} function;
struct { //for variable names
Toy_RefString* ptr;
int hash;
} identifier;
struct {
Toy_LiteralType typeOf; //no longer a mask
bool constant;
void* subtypes; //for nested types caused by compounds
int capacity;
int count;
} type;
struct {
void* ptr;
int tag; //TODO: remove tags?
} opaque;
} as;
} Toy_Literal;
#define TOY_IS_NULL(value) ((value).type == TOY_LITERAL_NULL)
#define TOY_IS_BOOLEAN(value) ((value).type == TOY_LITERAL_BOOLEAN)
#define TOY_IS_INTEGER(value) ((value).type == TOY_LITERAL_INTEGER)
#define TOY_IS_FLOAT(value) ((value).type == TOY_LITERAL_FLOAT)
#define TOY_IS_STRING(value) ((value).type == TOY_LITERAL_STRING)
#define TOY_IS_ARRAY(value) ((value).type == TOY_LITERAL_ARRAY)
#define TOY_IS_DICTIONARY(value) ((value).type == TOY_LITERAL_DICTIONARY)
#define TOY_IS_FUNCTION(value) ((value).type == TOY_LITERAL_FUNCTION)
#define TOY_IS_FUNCTION_NATIVE(value) ((value).type == TOY_LITERAL_FUNCTION_NATIVE)
#define TOY_IS_FUNCTION_HOOK(value) ((value).type == TOY_LITERAL_FUNCTION_HOOK)
#define TOY_IS_IDENTIFIER(value) ((value).type == TOY_LITERAL_IDENTIFIER)
#define TOY_IS_TYPE(value) ((value).type == TOY_LITERAL_TYPE)
#define TOY_IS_OPAQUE(value) ((value).type == TOY_LITERAL_OPAQUE)
#define TOY_AS_BOOLEAN(value) ((value).as.boolean)
#define TOY_AS_INTEGER(value) ((value).as.integer)
#define TOY_AS_FLOAT(value) ((value).as.number)
#define TOY_AS_STRING(value) ((value).as.string.ptr)
#define TOY_AS_ARRAY(value) ((Toy_LiteralArray*)((value).as.array))
#define TOY_AS_DICTIONARY(value) ((Toy_LiteralDictionary*)((value).as.dictionary))
#define TOY_AS_FUNCTION(value) ((value).as.function)
#define TOY_AS_FUNCTION_NATIVE(value) ((value).as.function.native)
#define TOY_AS_FUNCTION_HOOK(value) ((value).as.function.hook)
#define TOY_AS_IDENTIFIER(value) ((value).as.identifier.ptr)
#define TOY_AS_TYPE(value) ((value).as.type)
#define TOY_AS_OPAQUE(value) ((value).as.opaque.ptr)
#define TOY_TO_NULL_LITERAL ((Toy_Literal){TOY_LITERAL_NULL, { .integer = 0 }})
#define TOY_TO_BOOLEAN_LITERAL(value) ((Toy_Literal){TOY_LITERAL_BOOLEAN, { .boolean = value }})
#define TOY_TO_INTEGER_LITERAL(value) ((Toy_Literal){TOY_LITERAL_INTEGER, { .integer = value }})
#define TOY_TO_FLOAT_LITERAL(value) ((Toy_Literal){TOY_LITERAL_FLOAT, { .number = value }})
#define TOY_TO_STRING_LITERAL(value) Toy_private_toStringLiteral(value)
#define TOY_TO_ARRAY_LITERAL(value) ((Toy_Literal){TOY_LITERAL_ARRAY, { .array = value }})
#define TOY_TO_DICTIONARY_LITERAL(value) ((Toy_Literal){TOY_LITERAL_DICTIONARY, { .dictionary = value }})
#define TOY_TO_FUNCTION_LITERAL(value, l) ((Toy_Literal){TOY_LITERAL_FUNCTION, { .function.bytecode = value, .function.scope = NULL, .function.length = l }})
#define TOY_TO_FUNCTION_NATIVE_LITERAL(value) ((Toy_Literal){TOY_LITERAL_FUNCTION_NATIVE, { .function.native = value, .function.scope = NULL, .function.length = 0 }})
#define TOY_TO_FUNCTION_HOOK_LITERAL(value) ((Toy_Literal){TOY_LITERAL_FUNCTION_HOOK, { .function.hook = value, .function.scope = NULL, .function.length = 0 }})
#define TOY_TO_IDENTIFIER_LITERAL(value) Toy_private_toIdentifierLiteral(value)
#define TOY_TO_TYPE_LITERAL(value, c) ((Toy_Literal){ TOY_LITERAL_TYPE, { .type.typeOf = value, .type.constant = c, .type.subtypes = NULL, .type.capacity = 0, .type.count = 0 }})
#define TOY_TO_OPAQUE_LITERAL(value, t) ((Toy_Literal){ TOY_LITERAL_OPAQUE, { .opaque.ptr = value, .opaque.tag = t }})
//BUGFIX: For blank indexing
#define TOY_IS_INDEX_BLANK(value) ((value).type == TOY_LITERAL_INDEX_BLANK)
#define TOY_TO_INDEX_BLANK_LITERAL ((Toy_Literal){TOY_LITERAL_INDEX_BLANK, { .integer = 0 }})
TOY_API void Toy_freeLiteral(Toy_Literal literal);
#define TOY_IS_TRUTHY(x) Toy_private_isTruthy(x)
#define TOY_MAX_STRING_LENGTH 4096
#define TOY_HASH_I(lit) ((lit).as.identifier.hash)
#define TOY_TYPE_PUSH_SUBTYPE(lit, subtype) Toy_private_typePushSubtype(lit, subtype)
#define TOY_GET_OPAQUE_TAG(o) o.as.opaque.tag
//BUGFIX: macros are not functions
TOY_API bool Toy_private_isTruthy(Toy_Literal x);
TOY_API Toy_Literal Toy_private_toStringLiteral(Toy_RefString* ptr);
TOY_API Toy_Literal Toy_private_toIdentifierLiteral(Toy_RefString* ptr);
TOY_API Toy_Literal* Toy_private_typePushSubtype(Toy_Literal* lit, Toy_Literal subtype);
//utils
TOY_API Toy_Literal Toy_copyLiteral(Toy_Literal original);
TOY_API bool Toy_literalsAreEqual(Toy_Literal lhs, Toy_Literal rhs);
TOY_API int Toy_hashLiteral(Toy_Literal lit);
TOY_API void Toy_printLiteral(Toy_Literal literal);
TOY_API void Toy_printLiteralCustom(Toy_Literal literal, void (printFn)(const char*));