Files
Toy/source/toy_function.c

10 lines
297 B
C

#include "toy_function.h"
Toy_Function* Toy_createFunctionFromBytecode(Toy_Bucket** bucketHandle, unsigned char* bytecode) {
Toy_Function* fn = (Toy_Function*)Toy_partitionBucket(bucketHandle, sizeof(Toy_Function));
fn->type = TOY_FUNCTION_CUSTOM;
fn->bytecode.code = bytecode;
return fn;
}