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https://github.com/krgamestudios/Toy.git
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53 lines
963 B
C
53 lines
963 B
C
#include "toy_array.h"
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#include "toy_console_colors.h"
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#include <stdio.h>
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int test_array() {
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//test allocation and free
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{
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Toy_Array* array = Toy_resizeArray(NULL, 1);
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array = Toy_resizeArray(array, 0);
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}
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//test initial data
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{
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Toy_Array* array = Toy_resizeArray(NULL, 10);
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//check you can access the memory
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array->data[1] = TOY_VALUE_FROM_INTEGER(42);
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Toy_resizeArray(array, 0);
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}
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//test multiple arrays (no overlaps or conflicts)
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{
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Toy_Array* array1 = Toy_resizeArray(NULL, 10);
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Toy_Array* array2 = Toy_resizeArray(NULL, 10);
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array1->data[1] = TOY_VALUE_FROM_INTEGER(42);
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array2->data[1] = TOY_VALUE_FROM_INTEGER(42);
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Toy_resizeArray(array1, 0);
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Toy_resizeArray(array2, 0);
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}
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return 0;
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}
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int main() {
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//run each test set, returning the total errors given
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int total = 0, res = 0;
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{
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res = test_array();
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total += res;
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if (res == 0) {
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printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
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}
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}
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return total;
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}
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