Files
Toy/source/toy_routine.h
Kayne Ruse 2f9489d5fd Fixed a 'malformed assignment' issue, read more
I've also added some support for compiler errors in general, but these
will get expanded on later.

I've also quickly added a valgrind option to the tests and found a few
leaks. I'll deal with these later.

Summary of changes:

* Clarified the lifetime of the bytecode in memory
* Erroneous routines exit without compiling
* Empty VMs don't run
* Added a check for malformed assignments
* Renamed "routine" to "module" within the VM
* VM no longer tries to free the bytecode - must be done manually
* Started experimenting with valgrind, not yet ready
2024-11-16 21:02:37 +11:00

33 lines
891 B
C

#pragma once
#include "toy_common.h"
#include "toy_ast.h"
//internal structure that holds the individual parts of a compiled routine
typedef struct Toy_Routine {
unsigned char* param; //c-string params in sequence (could be moved below the jump table?)
unsigned int paramCapacity;
unsigned int paramCount;
unsigned char* code; //the instruction set
unsigned int codeCapacity;
unsigned int codeCount;
unsigned int* jumps; //each 'jump' is the starting address of an element within 'data'
unsigned int jumpsCapacity;
unsigned int jumpsCount;
unsigned char* data; //data for longer stuff
unsigned int dataCapacity;
unsigned int dataCount;
unsigned char* subs; //subroutines, recursively
unsigned int subsCapacity;
unsigned int subsCount;
bool panic; //any issues found at this point are compilation errors
} Toy_Routine;
TOY_API void* Toy_compileRoutine(Toy_Ast* ast);