Files
Toy/source/interpreter.h

38 lines
1008 B
C

#pragma once
#include "opcodes.h"
#include "literal_array.h"
#include "literal_dictionary.h"
#include "scope.h"
typedef void (*PrintFn)(const char*);
//the interpreter acts depending on the bytecode instructions
typedef struct Interpreter {
//input
unsigned char* bytecode;
int length;
int count;
int codeStart; //for jumps
LiteralArray literalCache; //read-only - built from the bytecode, refreshed each time new bytecode is provided
//operation
Scope* scope;
LiteralArray stack;
//output
// LiteralDictionary exports; //TODO: read-write - interface with Toy from C
PrintFn printOutput;
PrintFn assertOutput;
} Interpreter;
void initInterpreter(Interpreter* interpreter);
void freeInterpreter(Interpreter* interpreter);
//utilities for the host program
void setInterpreterPrint(Interpreter* interpreter, PrintFn printOutput);
void setInterpreterAssert(Interpreter* interpreter, PrintFn assertOutput);
void runInterpreter(Interpreter* interpreter, unsigned char* bytecode, int length);