#include "lib_runner.h" #include "memory.h" #include "interpreter.h" #include "repl_tools.h" #include #include typedef struct Runner { Interpreter interpreter; unsigned char* bytecode; size_t size; // } Runner; //Toy native functions static int nativeLoadScript(Interpreter* interpreter, LiteralArray* arguments) { //arguments if (arguments->count != 1) { interpreter->errorOutput("Incorrect number of arguments to loadScript\n"); return -1; } //get the argument Literal drivePathLiteral = popLiteralArray(arguments); RefString* drivePath = copyRefString(AS_STRING(drivePathLiteral)); //get the drive and path as a string (can't trust that pesky strtok - custom split) TODO: move this to refstring library int driveLength = 0; while (toCString(drivePath)[driveLength] != ':') { if (driveLength >= lengthRefString(drivePath)) { interpreter->errorOutput("Incorrect drive path format given to loadScript\n"); deleteRefString(drivePath); freeLiteral(drivePathLiteral); return -1; } driveLength++; } RefString* drive = createRefStringLength(toCString(drivePath), driveLength); RefString* path = createRefStringLength( &toCString(drivePath)[driveLength + 1], lengthRefString(drivePath) - driveLength ); //get the real drive file path Literal driveLiteral = TO_STRING_LITERAL(drive); Literal realDriveLiteral = getLiteralDictionary(getDriveDictionary(), driveLiteral); if (!IS_STRING(realDriveLiteral)) { interpreter->errorOutput("Incorrect literal type found for drive: "); printLiteralCustom(realDriveLiteral, interpreter->errorOutput); interpreter->errorOutput("\n"); freeLiteral(realDriveLiteral); freeLiteral(driveLiteral); deleteRefString(drive); deleteRefString(path); deleteRefString(drivePath); freeLiteral(drivePathLiteral); return -1; } //get the final real file path (concat) TODO: move this concat to refstring library RefString* realDrive = copyRefString(AS_STRING(realDriveLiteral)); int realLength = lengthRefString(realDrive) + lengthRefString(path); char* filePath = ALLOCATE(char, realLength) +1 + 1; //+1 for null snprintf(filePath, realLength, "%s%s", toCString(realDrive), toCString(path)); //clean up the drivepath stuff FREE_ARRAY(char, filePath, realLength); deleteRefString(realDrive); freeLiteral(realDriveLiteral); freeLiteral(driveLiteral); deleteRefString(drive); deleteRefString(path); deleteRefString(drivePath); freeLiteral(drivePathLiteral); //load and compile the bytecode size_t fileSize = 0; char* source = readFile(filePath, &fileSize); if (!source) { interpreter->errorOutput("Failed to load source file\n"); return -1; } unsigned char* bytecode = compileString(source, &fileSize); free((void*)source); if (!bytecode) { interpreter->errorOutput("Failed to compile source file\n"); return -1; } //build the runner object Runner* runner = ALLOCATE(Runner, 1); initInterpreter(&runner->interpreter); runner->bytecode = bytecode; runner->size = fileSize; //build the opaque object, and push it to the stack Literal runnerLiteral = TO_OPAQUE_LITERAL(runner, OPAQUE_TAG_RUNNER); pushLiteralArray(&interpreter->stack, runnerLiteral); return 1; } static int nativeRunScript(Interpreter* interpreter, LiteralArray* arguments) { //no arguments if (arguments->count != 0) { interpreter->errorOutput("Incorrect number of arguments to _runScript\n"); return -1; } // return 1; } static int nativeGetScriptVar(Interpreter* interpreter, LiteralArray* arguments) { //no arguments if (arguments->count != 0) { interpreter->errorOutput("Incorrect number of arguments to _getScriptVar\n"); return -1; } // return 1; } static int nativeCallScriptFn(Interpreter* interpreter, LiteralArray* arguments) { //no arguments if (arguments->count != 0) { interpreter->errorOutput("Incorrect number of arguments to _callScriptFn\n"); return -1; } // return 1; } static int nativeResetScript(Interpreter* interpreter, LiteralArray* arguments) { //no arguments if (arguments->count != 0) { interpreter->errorOutput("Incorrect number of arguments to _resetScript\n"); return -1; } // return 0; } static int nativeFreeScript(Interpreter* interpreter, LiteralArray* arguments) { //no arguments if (arguments->count != 1) { interpreter->errorOutput("Incorrect number of arguments to _freeScript\n"); return -1; } //get the runner object Literal runnerLiteral = popLiteralArray(arguments); if (IS_IDENTIFIER(runnerLiteral)) { Literal idn = runnerLiteral; parseIdentifierToValue(interpreter, &runnerLiteral); freeLiteral(idn); } if (OPAQUE_TAG(runnerLiteral) != OPAQUE_TAG_RUNNER) { interpreter->errorOutput("Unrecognized opaque literal in _freeScript\n"); return -1; } Runner* runner = AS_OPAQUE(runnerLiteral); //clear out the runner object freeInterpreter(&runner->interpreter); FREE_ARRAY(unsigned char, runner->bytecode, runner->size); FREE(Runner, runner); freeLiteral(runnerLiteral); return 0; } //call the hook typedef struct Natives { char* name; NativeFn fn; } Natives; int hookRunner(Interpreter* interpreter, Literal identifier, Literal alias) { //build the natives list Natives natives[] = { {"loadScript", nativeLoadScript}, {"_runScript", nativeRunScript}, {"_getScriptVar", nativeGetScriptVar}, {"_callScriptFn", nativeCallScriptFn}, {"_resetScript", nativeResetScript}, {"_freeScript", nativeFreeScript}, {NULL, NULL} }; //store the library in an aliased dictionary if (!IS_NULL(alias)) { //make sure the name isn't taken if (isDelcaredScopeVariable(interpreter->scope, alias)) { interpreter->errorOutput("Can't override an existing variable\n"); freeLiteral(alias); return false; } //create the dictionary to load up with functions LiteralDictionary* dictionary = ALLOCATE(LiteralDictionary, 1); initLiteralDictionary(dictionary); //load the dict with functions for (int i = 0; natives[i].name; i++) { Literal name = TO_STRING_LITERAL(createRefString(natives[i].name)); Literal func = TO_FUNCTION_LITERAL((void*)natives[i].fn, 0); func.type = LITERAL_FUNCTION_NATIVE; setLiteralDictionary(dictionary, name, func); freeLiteral(name); freeLiteral(func); } //build the type Literal type = TO_TYPE_LITERAL(LITERAL_DICTIONARY, true); Literal strType = TO_TYPE_LITERAL(LITERAL_STRING, true); Literal fnType = TO_TYPE_LITERAL(LITERAL_FUNCTION_NATIVE, true); TYPE_PUSH_SUBTYPE(&type, strType); TYPE_PUSH_SUBTYPE(&type, fnType); //set scope Literal dict = TO_DICTIONARY_LITERAL(dictionary); declareScopeVariable(interpreter->scope, alias, type); setScopeVariable(interpreter->scope, alias, dict, false); //cleanup freeLiteral(dict); freeLiteral(type); return 0; } //default for (int i = 0; natives[i].name; i++) { injectNativeFn(interpreter, natives[i].name, natives[i].fn); } return 0; } //file system API static LiteralDictionary driveDictionary; void initDriveDictionary() { initLiteralDictionary(&driveDictionary); } void freeDriveDictionary() { freeLiteralDictionary(&driveDictionary); } LiteralDictionary* getDriveDictionary() { return &driveDictionary; }