#pragma once #include "toy_common.h" #include "toy_value.h" //standard generic array typedef struct Toy_Array { //32 | 64 BITNESS unsigned int capacity; //4 | 4 unsigned int count; //4 | 4 Toy_Value data[]; //- | - } Toy_Array; //8 | 8 TOY_API Toy_Array* Toy_resizeArray(Toy_Array* array, unsigned int capacity);