#pragma once #include "toy_common.h" #include "toy_stack.h" typedef struct Toy_VM { //bytecode - raw instructions that are being executed unsigned char* program; int programSize; int paramCount; int jumpsCount; int dataCount; int subsCount; int paramAddr; int codeAddr; int jumpsAddr; int dataAddr; int subsAddr; int programCounter; //scope - block-level key/value pairs //stack - immediate-level values only Toy_Stack stack; } Toy_VM; TOY_API void Toy_initVM(Toy_VM* vm); TOY_API void Toy_bindVM(Toy_VM* vm, unsigned char* program); TOY_API void Toy_runVM(Toy_VM* vm); TOY_API void Toy_freeVM(Toy_VM* vm); //TODO: inject extra data