13 Commits

Author SHA1 Message Date
Kayne Ruse
07f4a98b95 Replacing Toy_Literal function bytecode with Toy_RefFunction, addressing #77
This seems to have worked way too easily.
2023-06-06 23:35:59 +10:00
Kayne Ruse
cf6db57787 Whitespace tweak 2023-03-25 01:43:51 +11:00
Ratstail91
e6d9809da5 Famous last words: I think I fixed it 2023-03-04 22:18:17 +11:00
Ratstail91
3aeddff736 Tweaks to dictionary for performance 2023-02-24 22:13:50 +11:00
Kayne Ruse
49f240ea07 Minor tweak 2023-02-18 12:15:23 +00:00
Kayne Ruse
6f126e6daa Minor tweaks and renames, as I'm documenting 2023-02-18 11:56:18 +00:00
Kayne Ruse
453afbab41 Fixed a stupid bug in MSVC 2023-02-14 10:24:43 +00:00
Kayne Ruse
be4cbf1ad6 Pack 'em up! 2023-02-10 21:53:38 +00:00
Kayne Ruse
b8e3324acb tweak 2023-02-07 18:32:59 +00:00
Kayne Ruse
386201b6e9 Added fib-memo.toy, fixed bugs until it worked 2023-02-04 17:01:58 +00:00
Kayne Ruse
ebbcba1b16 Enabled -std=c18 -pedantic, fixed all resulting errors
Thanks @gyrovorbis
2023-01-28 08:54:46 +00:00
Kayne Ruse
2e2bee4fa3 Renemed all variables to fit into a namespace
Basically, all Toy varaibles, functions, etc. are prepended with "Toy_",
and macros are prepended with "TOY_". This is to reduce namespace
pollution, which was an issue pointed out to be - blame @GyroVorbis.

I've also bumped the minor version number - theoretically I should bump
the major number, but I'm not quite ready for 1.0 yet.
2023-01-25 12:55:55 +00:00
Kayne Ruse
047ccc5f16 Prepended file names with "toy_" 2023-01-23 21:45:52 +00:00