Commit Graph

18 Commits

Author SHA1 Message Date
Kayne Ruse
a28053d4e9 Reworked Toy_String as a union, enabled -Wpedantic
Toy now fits into the C spec.

Fixed #158

Addendum: MacOS test caught an error:

error: a function declaration without a prototype is deprecated in all versions of C

That took 3 attempts to fix correctly.

Addendum: 'No new line at the end of file' are you shitting me?
2024-12-15 15:52:06 +11:00
Kayne Ruse
7be63c8ccc Added -Wpointer-arith to CFLAGS, read more
I attempted to add '-Wpedantic' to CFLAGS, but it seems that my usage of
the variable length arrays within unions is causing an error that can't
be selectively disabled:

error: invalid use of structure with flexible array member [-Werror=pedantic]

This is the offending code: /source/toy_string.h#L9-L37

It seems that tagged unions, with VLAs within, is simply not allowed.
Unfortunately, my whole string system depends on it. I'll have to find some way
around it.

I've also updated the debugging output in repl/main.c.
2024-12-12 18:23:44 +11:00
Kayne Ruse
fce71a6cda Tweaked CFLAGS, and fixed related errors 2024-12-12 16:18:41 +11:00
Kayne Ruse
0947430c29 Finished if-then-else tests, finally. 2024-11-26 11:30:28 +11:00
Kayne Ruse
1695f9d1c9 Found and fixed a bug in the parser 2024-11-23 15:43:31 +11:00
Kayne Ruse
37fb3927a6 Implemented some tests, not finished yet
* parser compounds
* routine keyword assert
2024-11-23 10:45:19 +11:00
Kayne Ruse
b29a87840d EMERGENCY: Computer is dying, this is an incomplete commit, do not use 2024-11-22 15:48:44 +11:00
Kayne Ruse
7173f7770f Added types and constness
Fixed #144
2024-11-02 11:39:47 +11:00
Kayne Ruse
3148a56ce0 Added simple assignment, read more
I was coding earlier this week, but my brain was so foggy I ended up not
knowing what I was doing. After a few days break, I've cleaned up the
mess, which took hours.

Changes:
* Variables can be assigned
* Added new value types as placeholders
* Added 'compare' and 'assign' to the AST
* Added duplicate opcode
* Added functions to copy and free values
* Max name length is 255 chars
* Compound assigns are squeezed into one word

To be completed:

* Tests for this commit's changes
* Compound assignments
* Variable access
2024-10-25 22:48:24 +11:00
Kayne Ruse
80734563b9 Implemented and tested variable declaration
Assignment, etc. is still to come, as are types.
2024-10-13 15:02:42 +11:00
Kayne Ruse
4bcf8e84a9 String literals are being parsed, compiled and printed, read more
Strings, due to their potentially large size, are stored outside of a
routine's code section, in the data section. To access the correct
string, you must read the jump index, then the real address from the
jump table - and extra layer of indirection will result in more flexible
data down the road, I hope.

Other changes include:

* Added string concat operator ..
* Added TOY_STRING_MAX_LENGTH
* Strings can't be created or concatenated longer than the max length
* The parser will display a warning if the bucket is too small for a
  string at max length, but it will continue
* Added TOY_BUCKET_IDEAL to correspend with max string length
* The bucket now allocates an address that is 4-byte aligned
* Fixed missing entries in the parser rule table
* Corrected some failing TOY_BITNESS tests
2024-10-08 00:33:36 +11:00
Kayne Ruse
ff13b5cf38 Implemented print keyword and associated tests 2024-10-07 12:13:06 +11:00
Kayne Ruse
d19a90f9bd Added CONTRIBUTING.md
Also renamed 'handles' throughout the project for consistency.

Some meta files also had their file extensions added.
2024-10-05 12:17:27 +10:00
Kayne Ruse
ab1c9b941f Added negate opcode to equality opcode, in the second byte 2024-10-03 10:15:58 +10:00
Kayne Ruse
7b453bc35f Reworked generic structures, read more
The following structures are now more independant:

- Toy_Array
- Toy_Stack
- Toy_Bucket
- Toy_String

I reworked a lot of the memory allocation, so now there are more direct
calls to malloc() or realloc(), rather than relying on the macros from
toy_memory.h.

I've also split toy_memory into proper array and bucket files, because
it makes more sense this way, rather than having them both jammed into
one file. This means the eventual hashtable structure can also stand on
its own.

Toy_Array is a new wrapper around raw array pointers, and all of the
structures have their metadata embedded into their allocated memory now,
using variable length array members.

A lot of 'capacity' and 'count' variables were changed to 'size_t'
types, but this doesn't seem to be a problem anywhere.

If the workflow fails, then I'll leave it for tonight - I'm too tired,
and I don't want to overdo myself.
2024-10-01 20:38:06 +10:00
Kayne Ruse
8d6bdb88b4 Implemented and tested Toy_String, read more
Strings are needed for the handling of identifiers in the key/value
variable storage, so I've got them working first. I used the rope
pattern, which seems to be quite an interesting approach.

I'll add comparison checks later.

Adjusted how buckets are handled in all tests, could've been an issue
down the line.

Added the build instructions to README.md.
2024-09-30 15:22:00 +10:00
Kayne Ruse
a2625fa6d4 Implemented tests for Toy_Bytecode and Toy_Routine 2024-09-22 14:13:50 +10:00
Kayne Ruse
ad6f1c3067 Bytecode and Routine working, Routine tests incomplete
There may be a build issue on windows
2024-09-20 16:22:52 +10:00