Commit Graph

78 Commits

Author SHA1 Message Date
Kayne Ruse
62ca7a1fb7 WIP: Implementing arrays into the script, read more
I had intended to solve the Advent of Code puzzles in Toy, but they
don't work without arrays. I wasn't able to enable arrays in time, so
I need to focus on doing things correctly.

The most immediate tasks are marked with 'URGENT', and a lot of tests
need writing.
2024-12-02 11:58:03 +11:00
Kayne Ruse
12c6ac938c WIP: tests incomplete 2024-11-30 12:50:46 +11:00
Kayne Ruse
58cecafb3b WIP: Adding arrays to value structure, tests incomplete 2024-11-29 12:17:54 +11:00
Kayne Ruse
431893bf60 WIP: Started on break & continue, needs Toy_Array in Toy_Value first 2024-11-28 13:43:26 +11:00
Kayne Ruse
6cc331d462 While is working but untested, read more
* TODO: break and continue keywords need to be implemented
* TODO: while-then needs testing
* Fixed the parser not liking zero-length strings
2024-11-26 14:48:24 +11:00
Kayne Ruse
0947430c29 Finished if-then-else tests, finally. 2024-11-26 11:30:28 +11:00
Kayne Ruse
1695f9d1c9 Found and fixed a bug in the parser 2024-11-23 15:43:31 +11:00
Kayne Ruse
79c4374a1f Make sure this test works without scope braces too 2024-11-23 13:41:02 +11:00
Kayne Ruse
37fb3927a6 Implemented some tests, not finished yet
* parser compounds
* routine keyword assert
2024-11-23 10:45:19 +11:00
Kayne Ruse
7d4ea4881f WIP: Fixed print bug, tests incomplete, read more
I was sidetracked by a strange display bug - turns out it was caused by
pointers - this commit fixes it.

The tests for if-then-else still aren't finished, but I'm knocking off
as it's past my time limit. I've marked 'TODO' and 'URGENT' using
comments, so finding the issues should be easy.
2024-11-22 18:21:47 +11:00
Kayne Ruse
b29a87840d EMERGENCY: Computer is dying, this is an incomplete commit, do not use 2024-11-22 15:48:44 +11:00
Kayne Ruse
34577ecfe1 WIP: if-then-else, incomplete 2024-11-19 17:14:39 +11:00
Kayne Ruse
7398898a61 Added valgrind to the CI, fixed tests
This exposed an issue with my dev environment, which I had to patch.

Fixed #153
2024-11-17 18:49:40 +11:00
Kayne Ruse
2f9489d5fd Fixed a 'malformed assignment' issue, read more
I've also added some support for compiler errors in general, but these
will get expanded on later.

I've also quickly added a valgrind option to the tests and found a few
leaks. I'll deal with these later.

Summary of changes:

* Clarified the lifetime of the bytecode in memory
* Erroneous routines exit without compiling
* Empty VMs don't run
* Added a check for malformed assignments
* Renamed "routine" to "module" within the VM
* VM no longer tries to free the bytecode - must be done manually
* Started experimenting with valgrind, not yet ready
2024-11-16 21:02:37 +11:00
Kayne Ruse
be7e4ddd18 Reworked the tests, read more
I've brought the tests up to scratch, except for compounds im the
parser, because I'm too damn tired to do that over SSH. It looks like
collections are right-recursive, whixh was unintended but still works
just fine.

I've also added the '--verbose' flag to the repl to control the
debugging output.

Several obscure bugs have been fixed, and comments have been tweaked.

Mustfail tests are still needed, but that's a low priority. See #142.

Fixed #151
2024-11-12 22:04:07 +11:00
Kayne Ruse
b74aa63c1c Added verbose debugging option to the REPL 2024-11-12 11:16:50 +11:00
Kayne Ruse
1608a13b43 Implemented assert keyword, read more
The assert keyword works, but I want to add a cmd option to suppress or
disable the errors.

The tests need some serious TLC. I know that, but I'm kicking it down
the road for now.
2024-11-09 17:41:29 +11:00
Kayne Ruse
1925d41940 Added indexing to strings, tests still needed 2024-11-09 13:10:54 +11:00
Kayne Ruse
5588986042 Tweaked file locations
Also altered the commit message, because there was a weird character in
it.
2024-11-03 12:10:39 +11:00
Kayne Ruse
32727f986c Benchmarked and tweaked Toy_Table, read more
I read the DOOM 1 source code and found a neat trick to replace modulo.

YOINK!!!
2024-11-02 21:29:13 +11:00
Kayne Ruse
7173f7770f Added types and constness
Fixed #144
2024-11-02 11:39:47 +11:00
Kayne Ruse
3cb2132bfa Escaped characters stored in strings correctly
Fixed #147
2024-10-30 21:13:57 +11:00
Kayne Ruse
feab02e790 Fixed a test's return value
Only one platform caught this?
2024-10-30 21:00:02 +11:00
Kayne Ruse
163c8aa7f6 Fixed a printf format issue 2024-10-30 20:52:52 +11:00
Kayne Ruse
d19ca1bcee Reworked variable equality and comparisons
Fixed #146
2024-10-30 19:58:55 +11:00
Kayne Ruse
c5206daaea Implemented scopes 2024-10-27 13:44:09 +11:00
Kayne Ruse
d22b18ed17 Variable access is working 2024-10-26 10:35:47 +11:00
Kayne Ruse
3148a56ce0 Added simple assignment, read more
I was coding earlier this week, but my brain was so foggy I ended up not
knowing what I was doing. After a few days break, I've cleaned up the
mess, which took hours.

Changes:
* Variables can be assigned
* Added new value types as placeholders
* Added 'compare' and 'assign' to the AST
* Added duplicate opcode
* Added functions to copy and free values
* Max name length is 255 chars
* Compound assigns are squeezed into one word

To be completed:

* Tests for this commit's changes
* Compound assignments
* Variable access
2024-10-25 22:48:24 +11:00
Kayne Ruse
5d37d06343 Benchmarks are working, but empty
Lots of work and stress for a tint bit of progress.

See #131
2024-10-19 15:58:17 +11:00
Kayne Ruse
787a1cca84 Fixed table tests, ready for some benchmarking, see #131 2024-10-19 10:13:22 +11:00
Kayne Ruse
98ea0e5884 Reworking structures for easy testing, read more
I was reworking bits of the containers to address issue #131, then
realized that the table's tests depended on a specific initial size. I'm
too buggered to finish it tonight, so I'll fix it tomorrow.
2024-10-18 20:48:33 +11:00
Kayne Ruse
c3ee92fcef Arrays now store Toy_Values as elements
Fixed #136
2024-10-18 13:06:42 +11:00
Kayne Ruse
09e4cb7b03 Squashed: Added integration and standalone tests, read more
This wasn't an easy fix, as it was primarily the test pipelines that
were failing. I resorted to using forced pushes to run the CI, to try
and track down the problems.

The primary cause seems to be the differences in how each supported
platform handles file paths, specifically, slash vs. backslash.

I've also added gdb scripts to set up automated breakpoints, and to run
operations on them to check for issues - the 'gdb_init' files are mostly
empty for the time being.

commit a34b0ff5d407bbe7d70ff9504aa035ec6fbecb7c
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Oct 18 11:45:40 2024 +1100

    Restored the workflows

commit eb3d94f30d4dc4150139517f44cc874f2901124f
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Oct 18 11:35:39 2024 +1100

    I think the library path on macos is fixed

commit 964572b5e93c7cb464686f19ddbe3e9d315f391b
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Oct 18 11:22:56 2024 +1100

    I think the file paths are fixed

commit 1721f3da7252b4063f4347926e800ef4f7c9bf4c
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Thu Oct 17 15:57:28 2024 +1100

    Added standalone tests

commit 90c783f4059d88f4a7bbaf18215a9b414f3ab66f
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Thu Oct 17 15:01:18 2024 +1100

    Trying to fix the integration test pipeline

commit fccced1396568a55c1385e2f1b04fedf7c2585a5
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Wed Oct 16 00:31:39 2024 +1100

    Workflow integration tests are not passing

commit 6b1e0d1e0f89291e89768bf6102f4f7ed4581496
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Tue Oct 15 20:07:20 2024 +1100

    Fixed file paths in workflow

commit c0f1ec78fe79a5abb34c3e05308236cb18c23b97
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Tue Oct 15 19:46:14 2024 +1100

    Moved example scripts into proper integration tests

    Also adjusted makefiles to allow easy invoking of the tests.

    Adjusted and updated CI to invoke tests correctly.

    Fixed #141
2024-10-18 12:04:29 +11:00
Kayne Ruse
a51c5591ee Fixed declarations without initial value 2024-10-13 15:18:48 +11:00
Kayne Ruse
80734563b9 Implemented and tested variable declaration
Assignment, etc. is still to come, as are types.
2024-10-13 15:02:42 +11:00
Kayne Ruse
1ad6bdff70 Expanded defaults for bucket sizes 2024-10-12 23:02:15 +11:00
Kayne Ruse
bfc8fe3717 Tweaked CFLAGS in each makefile 2024-10-12 21:47:03 +11:00
Kayne Ruse
7b1dbf25ff Toy_String now fragments strings that are too long 2024-10-12 20:25:41 +11:00
Kayne Ruse
c1d72adb71 Finished the scope tests 2024-10-12 19:34:37 +11:00
Kayne Ruse
87793b694a Wrote a bit of the scope tests, they're still incomplete 2024-10-11 16:29:15 +11:00
Kayne Ruse
8d1e4d647b Started working on Toy_Scope, incomplete
I only worked for a couple hours today.
2024-10-10 22:53:49 +11:00
Kayne Ruse
ca4073a5ae Removed a couple of small optimisations form the parser 2024-10-10 08:18:27 +11:00
Kayne Ruse
93f771dc8d Added interactive loop to the repl, read more
Other changes include:

* Added Toy_initVM(), to allow Toy_resetVM() to retain memory
* Added tests that reset and reuse the same VM
2024-10-08 14:59:24 +11:00
Kayne Ruse
4bcf8e84a9 String literals are being parsed, compiled and printed, read more
Strings, due to their potentially large size, are stored outside of a
routine's code section, in the data section. To access the correct
string, you must read the jump index, then the real address from the
jump table - and extra layer of indirection will result in more flexible
data down the road, I hope.

Other changes include:

* Added string concat operator ..
* Added TOY_STRING_MAX_LENGTH
* Strings can't be created or concatenated longer than the max length
* The parser will display a warning if the bucket is too small for a
  string at max length, but it will continue
* Added TOY_BUCKET_IDEAL to correspend with max string length
* The bucket now allocates an address that is 4-byte aligned
* Fixed missing entries in the parser rule table
* Corrected some failing TOY_BITNESS tests
2024-10-08 00:33:36 +11:00
Kayne Ruse
14653a303f Added 'Toy_String' to 'Toy_Value' structure, read more
To help with storing strings within tables, I've replaced the unused
'_padding' member of 'Toy_String' with 'cachedHash', which is set to
zero on string allocation.

The hash of a string isn't generated and stored until it's actually
needed, as the rope pattern means not every string needs a hash -
hopefully this will save unnecessarily wasted time.

When a hash of a string is needed, the hashing function first checks to
see if that string already has one, and if so, returns it. Again, less
time wasted.

When generating a new string hash, the hashing function takes the
string's type into account, as node-based strings first need their
contents assembled into a simple char buffer.

Other changes include:

* Changed 'TOY_VALUE_TO_*' to 'TOY_VALUE_FROM_*'
* Changed 'TOY_VALUE_IS_EQUAL' to 'TOY_VALUES_ARE_EQUAL'
* Added a missing '#pragma once' to 'toy_print.h'
2024-10-07 17:35:31 +11:00
Kayne Ruse
d62ee2a9a3 Added 'name' to string types 2024-10-07 14:13:39 +11:00
Kayne Ruse
ff13b5cf38 Implemented print keyword and associated tests 2024-10-07 12:13:06 +11:00
Kayne Ruse
956ebbeb28 Implemented Toy_compareStrings() 2024-10-06 16:09:00 +11:00
Kayne Ruse
4805c6757a Added terminal print callbacks
Resolved #127
2024-10-05 23:29:24 +10:00
Kayne Ruse
ad44eeac48 Removed bytecodeSize parameter 2024-10-05 19:44:46 +10:00