24 Commits

Author SHA1 Message Date
Kayne Ruse
914ee6fcfa WIP: Fixed strings and scopes, still reworking impacted areas 2026-04-05 10:13:58 +10:00
Kayne Ruse
639250f028 WIP return keyword, read more
Functions are having issues with being copied around, especially
between buckets, leading to the scopes getting looped. The program gets
stuck in 'incrementRefCount()'.

It's past my time limit, so I'll keep working on it tomorrow with a
fresh mind.

All function stuff is still untested.

See #163
2025-02-17 19:10:24 +11:00
Kayne Ruse
02dfc996b4 Functions are successfully called, read more
Return keyword is not yet implemented.

Functions are untested.

See #163
2025-02-17 14:05:07 +11:00
Kayne Ruse
b93ea5006c Functions are WIP, read more
They're no-ops in compilation for now, and param types aren't parsed.

'return' keyword needs to be implemented.

Was distracted by bugfixes in v2 and v2-docs.
2025-02-02 17:26:47 +11:00
Kayne Ruse
cc4ff3f6d8 Fixed logical AND and OR operators, read more
The definition of '&&':
  Return the first falsy value, or the last value, skipping the evaluation of other operands.

The definition of '||':
  Return the first truthy value, or the last value, skipping the evaluation of other operands.

Toy now follows these definitions.

Fixed #154
2024-12-26 16:09:16 +11:00
Kayne Ruse
03dce296cb Assignment target is now an AST node
This will make assigning to arbitrary targets easier.
2024-12-04 19:24:58 +11:00
Kayne Ruse
62ca7a1fb7 WIP: Implementing arrays into the script, read more
I had intended to solve the Advent of Code puzzles in Toy, but they
don't work without arrays. I wasn't able to enable arrays in time, so
I need to focus on doing things correctly.

The most immediate tasks are marked with 'URGENT', and a lot of tests
need writing.
2024-12-02 11:58:03 +11:00
Kayne Ruse
431893bf60 WIP: Started on break & continue, needs Toy_Array in Toy_Value first 2024-11-28 13:43:26 +11:00
Kayne Ruse
6cc331d462 While is working but untested, read more
* TODO: break and continue keywords need to be implemented
* TODO: while-then needs testing
* Fixed the parser not liking zero-length strings
2024-11-26 14:48:24 +11:00
Kayne Ruse
34577ecfe1 WIP: if-then-else, incomplete 2024-11-19 17:14:39 +11:00
Kayne Ruse
1608a13b43 Implemented assert keyword, read more
The assert keyword works, but I want to add a cmd option to suppress or
disable the errors.

The tests need some serious TLC. I know that, but I'm kicking it down
the road for now.
2024-11-09 17:41:29 +11:00
Kayne Ruse
1925d41940 Added indexing to strings, tests still needed 2024-11-09 13:10:54 +11:00
Kayne Ruse
c5206daaea Implemented scopes 2024-10-27 13:44:09 +11:00
Kayne Ruse
d22b18ed17 Variable access is working 2024-10-26 10:35:47 +11:00
Kayne Ruse
3148a56ce0 Added simple assignment, read more
I was coding earlier this week, but my brain was so foggy I ended up not
knowing what I was doing. After a few days break, I've cleaned up the
mess, which took hours.

Changes:
* Variables can be assigned
* Added new value types as placeholders
* Added 'compare' and 'assign' to the AST
* Added duplicate opcode
* Added functions to copy and free values
* Max name length is 255 chars
* Compound assigns are squeezed into one word

To be completed:

* Tests for this commit's changes
* Compound assignments
* Variable access
2024-10-25 22:48:24 +11:00
Kayne Ruse
80734563b9 Implemented and tested variable declaration
Assignment, etc. is still to come, as are types.
2024-10-13 15:02:42 +11:00
Kayne Ruse
ff13b5cf38 Implemented print keyword and associated tests 2024-10-07 12:13:06 +11:00
Kayne Ruse
d19a90f9bd Added CONTRIBUTING.md
Also renamed 'handles' throughout the project for consistency.

Some meta files also had their file extensions added.
2024-10-05 12:17:27 +10:00
Kayne Ruse
ab1c9b941f Added negate opcode to equality opcode, in the second byte 2024-10-03 10:15:58 +10:00
Kayne Ruse
7b453bc35f Reworked generic structures, read more
The following structures are now more independant:

- Toy_Array
- Toy_Stack
- Toy_Bucket
- Toy_String

I reworked a lot of the memory allocation, so now there are more direct
calls to malloc() or realloc(), rather than relying on the macros from
toy_memory.h.

I've also split toy_memory into proper array and bucket files, because
it makes more sense this way, rather than having them both jammed into
one file. This means the eventual hashtable structure can also stand on
its own.

Toy_Array is a new wrapper around raw array pointers, and all of the
structures have their metadata embedded into their allocated memory now,
using variable length array members.

A lot of 'capacity' and 'count' variables were changed to 'size_t'
types, but this doesn't seem to be a problem anywhere.

If the workflow fails, then I'll leave it for tonight - I'm too tired,
and I don't want to overdo myself.
2024-10-01 20:38:06 +10:00
Kayne Ruse
898b8efc04 Implemented tests for Toy_Parser
The parser now correctly produces a workable AST. I think I'll skip
over the optimizer, and begin on the compiler next session. The
optimizer will act directly on the AST, but it isn't totally necessary.

Other tools can also operate on the AST, such as for debugging - I'll
have to ask what kinds are out there.
2024-09-13 18:08:52 +10:00
Kayne Ruse
b00a6838be Wrote Toy_Parser with minimal features, tests missing
It's too late at night, so I'm packing this up with only a dummy warning
message for the tests. I'll keep going tomorrow, hopefully.
2024-09-12 20:53:34 +10:00
Kayne Ruse
5fd933a15e Implemented AST, ensured bucket memory worked 2024-09-10 20:25:01 +10:00
Kayne Ruse
81417e7f32 Implemented bucket memory structure for custom allocators 2024-09-07 19:47:02 +10:00