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Cleaned up some comments
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@@ -29,8 +29,8 @@ typedef struct Toy_VM {
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//stack - immediate-level values only
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Toy_Stack* stack;
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//heap - block-level key/value pairs
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//TODO: needs string util for identifiers
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//scope - block-level key/value pairs
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//TODO: Toy_Scope* scope;
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//easy access to memory
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Toy_Bucket* stringBucket;
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