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https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Fixed buffer overflow, bytecode is WIP
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@@ -6,8 +6,8 @@
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#include <string.h>
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//utils
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static void expand(void** handle, int* capacity, int* count) {
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if ((*count) +1 > (*capacity)) {
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static void expand(void** handle, int* capacity, int* count, int amount) {
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while ((*count) + amount > (*capacity)) {
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int oldCapacity = (*capacity);
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(*capacity) = TOY_GROW_CAPACITY(oldCapacity);
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@@ -16,7 +16,7 @@ static void expand(void** handle, int* capacity, int* count) {
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}
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static void emitByte(void** handle, int* capacity, int* count, unsigned char byte) {
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expand(handle, capacity, count);
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expand(handle, capacity, count, 1);
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((unsigned char*)(*handle))[(*count)++] = byte;
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}
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