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Added CONTRIBUTING.md
Also renamed 'handles' throughout the project for consistency. Some meta files also had their file extensions added.
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@@ -12,6 +12,6 @@ typedef struct Toy_Stack { //32 | 64 BITNESS
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TOY_API Toy_Stack* Toy_allocateStack();
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TOY_API void Toy_freeStack(Toy_Stack* stack);
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TOY_API void Toy_pushStack(Toy_Stack** stack, Toy_Value value);
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TOY_API Toy_Value Toy_peekStack(Toy_Stack** stack);
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TOY_API Toy_Value Toy_popStack(Toy_Stack** stack);
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TOY_API void Toy_pushStack(Toy_Stack** stackHandle, Toy_Value value);
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TOY_API Toy_Value Toy_peekStack(Toy_Stack** stackHandle);
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TOY_API Toy_Value Toy_popStack(Toy_Stack** stackHandle);
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