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https://github.com/krgamestudios/Toy.git
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Added disassembler, thanks @hiperiondev, bumped minor version
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130
tools/misc/uptown.cpp
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130
tools/misc/uptown.cpp
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//UPTOWN: Utility to Prepend Text Of Whatever Next
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#include <iostream>
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#include <fstream>
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#include <string>
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#include <map>
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//protip: This gets more efficient the more files passed in
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//protip: pass in the headers first
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bool is_alpha(char c) {
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return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
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}
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int main(int argc, char** argv) {
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if (argc <= 1) {
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return -1;
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}
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//cache replacements for all files
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std::map<std::string, std::string> replacements;
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for (int fileCounter = 1; fileCounter < argc; fileCounter++) {
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std::ifstream is; //input stream
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std::string buffer; //store file
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//open
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is.open(argv[fileCounter]);
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if (!is.is_open()) {
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return -1;
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}
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while (!is.eof()) {
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char c = is.peek();
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//skip comments (make it easier)
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if (c == '/') {
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buffer += is.get();
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//single lines
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if (is.peek() == '/') {
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do {
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buffer += is.get();
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} while(is.peek() != '\n');
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continue;
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}
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//multi-line
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if (is.peek() == '*') {
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while (true) {
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do {
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buffer += is.get();
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} while(is.peek() != '*');
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if (is.eof()) { //just in case
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return -1;
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} else {
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buffer += is.get();
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if (is.peek() == '/') {
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buffer += is.get();
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break;
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}
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}
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}
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continue;
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}
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}
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//skip strings (causes issues)
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if (c == '"') {
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do {
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buffer += is.get();
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} while (is.peek() != '"');
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buffer += is.get();
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continue;
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}
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//skip non-words
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if (!is_alpha(c)) {
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buffer += is.get();
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continue;
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}
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//read word
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std::string word = "";
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while(is_alpha(is.peek())) {
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word += is.get();
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}
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//get replacement word, if it doesn't exist
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if (replacements.find(word) == replacements.end()) {
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std::cout << word << " : ";
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std::string prepend = "";
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getline(std::cin, prepend);
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if (prepend.length() == 0) {
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replacements[word] = word;
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}
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else {
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replacements[word] = prepend + word;
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}
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}
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//append the replacement
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buffer += replacements[word];
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}
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//finally
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is.close();
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std::ofstream os;
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os.open(argv[fileCounter]);
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if (!os.is_open()) {
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return -1;
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}
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//bugfix
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if (!buffer.empty()) {
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buffer.pop_back();
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}
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os << buffer;
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os.close();
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}
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return 0;
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}
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