Merge remote-tracking branch 'refs/remotes/origin/main'

This commit is contained in:
2023-02-24 21:53:42 +11:00
15 changed files with 365 additions and 270 deletions

2
.gitignore vendored
View File

@@ -19,6 +19,8 @@ bin/
*.db *.db
*.o *.o
*.a *.a
*.so
*.dll
*.exe *.exe
*.meta *.meta
*.log *.log

196
repl/lib_random.c Normal file
View File

@@ -0,0 +1,196 @@
#include "lib_random.h"
#include "toy_memory.h"
static int hashInt(int x) {
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = (x >> 16) ^ x;
return x;
}
typedef struct Toy_RandomGenerator {
int seed; //mutated with each call
} Toy_RandomGenerator;
//Toy native functions
static int nativeCreateRandomGenerator(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//arguments
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to createRandomGenerator\n");
return -1;
}
//get the seed argument
Toy_Literal seedLiteral = Toy_popLiteralArray(arguments);
Toy_Literal seedLiteralIdn = seedLiteral;
if (TOY_IS_IDENTIFIER(seedLiteral) && Toy_parseIdentifierToValue(interpreter, &seedLiteral)) {
Toy_freeLiteral(seedLiteralIdn);
}
if (TOY_IS_IDENTIFIER(seedLiteral)) {
Toy_freeLiteral(seedLiteral);
return -1;
}
if (!TOY_IS_INTEGER(seedLiteral)) {
interpreter->errorOutput("Incorrect literal type passed to createRandomGenerator");
Toy_freeLiteral(seedLiteral);
return -1;
}
//generate the generator object
Toy_RandomGenerator* generator = TOY_ALLOCATE(Toy_RandomGenerator, 1);
generator->seed = TOY_AS_INTEGER(seedLiteral);
Toy_Literal generatorLiteral = TOY_TO_OPAQUE_LITERAL(generator, TOY_OPAQUE_TAG_RANDOM);
//return and cleanup
Toy_pushLiteralArray(&interpreter->stack, generatorLiteral);
Toy_freeLiteral(seedLiteral);
Toy_freeLiteral(generatorLiteral);
return 1;
}
static int nativeGenerateRandomNumber(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to generateRandomNumber\n");
return -1;
}
//get the runner object
Toy_Literal generatorLiteral = Toy_popLiteralArray(arguments);
Toy_Literal generatorLiteralIdn = generatorLiteral;
if (TOY_IS_IDENTIFIER(generatorLiteral) && Toy_parseIdentifierToValue(interpreter, &generatorLiteral)) {
Toy_freeLiteral(generatorLiteralIdn);
}
if (TOY_IS_IDENTIFIER(generatorLiteral)) {
Toy_freeLiteral(generatorLiteral);
return -1;
}
if (TOY_GET_OPAQUE_TAG(generatorLiteral) != TOY_OPAQUE_TAG_RANDOM) {
interpreter->errorOutput("Unrecognized opaque literal in generateRandomNumber\n");
return -1;
}
Toy_RandomGenerator* generator = TOY_AS_OPAQUE(generatorLiteral);
//generate the new value and package up the return
generator->seed = hashInt(generator->seed);
Toy_Literal resultLiteral = TOY_TO_INTEGER_LITERAL(generator->seed);
Toy_pushLiteralArray(&interpreter->stack, resultLiteral);
//cleanup
Toy_freeLiteral(generatorLiteral);
Toy_freeLiteral(resultLiteral);
return 0;
}
static int nativeFreeRandomGenerator(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to freeRandomGenerator\n");
return -1;
}
//get the runner object
Toy_Literal generatorLiteral = Toy_popLiteralArray(arguments);
Toy_Literal generatorLiteralIdn = generatorLiteral;
if (TOY_IS_IDENTIFIER(generatorLiteral) && Toy_parseIdentifierToValue(interpreter, &generatorLiteral)) {
Toy_freeLiteral(generatorLiteralIdn);
}
if (TOY_IS_IDENTIFIER(generatorLiteral)) {
Toy_freeLiteral(generatorLiteral);
return -1;
}
if (TOY_GET_OPAQUE_TAG(generatorLiteral) != TOY_OPAQUE_TAG_RANDOM) {
interpreter->errorOutput("Unrecognized opaque literal in freeRandomGenerator\n");
return -1;
}
Toy_RandomGenerator* generator = TOY_AS_OPAQUE(generatorLiteral);
//clear out the runner object
TOY_FREE(Toy_RandomGenerator, generator);
Toy_freeLiteral(generatorLiteral);
return 0;
}
//call the hook
typedef struct Natives {
const char* name;
Toy_NativeFn fn;
} Natives;
int Toy_hookRandom(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias) {
//build the natives list
Natives natives[] = {
{"createRandomGenerator", nativeCreateRandomGenerator},
{"generateRandomNumber", nativeGenerateRandomNumber},
{"freeRandomGenerator", nativeFreeRandomGenerator},
{NULL, NULL}
};
//store the library in an aliased dictionary
if (!TOY_IS_NULL(alias)) {
//make sure the name isn't taken
if (Toy_isDelcaredScopeVariable(interpreter->scope, alias)) {
interpreter->errorOutput("Can't override an existing variable\n");
Toy_freeLiteral(alias);
return -1;
}
//create the dictionary to load up with functions
Toy_LiteralDictionary* dictionary = TOY_ALLOCATE(Toy_LiteralDictionary, 1);
Toy_initLiteralDictionary(dictionary);
//load the dict with functions
for (int i = 0; natives[i].name; i++) {
Toy_Literal name = TOY_TO_STRING_LITERAL(Toy_createRefString(natives[i].name));
Toy_Literal func = TOY_TO_FUNCTION_NATIVE_LITERAL(natives[i].fn);
Toy_setLiteralDictionary(dictionary, name, func);
Toy_freeLiteral(name);
Toy_freeLiteral(func);
}
//build the type
Toy_Literal type = TOY_TO_TYPE_LITERAL(TOY_LITERAL_DICTIONARY, true);
Toy_Literal strType = TOY_TO_TYPE_LITERAL(TOY_LITERAL_STRING, true);
Toy_Literal fnType = TOY_TO_TYPE_LITERAL(TOY_LITERAL_FUNCTION_NATIVE, true);
TOY_TYPE_PUSH_SUBTYPE(&type, strType);
TOY_TYPE_PUSH_SUBTYPE(&type, fnType);
//set scope
Toy_Literal dict = TOY_TO_DICTIONARY_LITERAL(dictionary);
Toy_declareScopeVariable(interpreter->scope, alias, type);
Toy_setScopeVariable(interpreter->scope, alias, dict, false);
//cleanup
Toy_freeLiteral(dict);
Toy_freeLiteral(type);
return 0;
}
//default
for (int i = 0; natives[i].name; i++) {
Toy_injectNativeFn(interpreter, natives[i].name, natives[i].fn);
}
return 0;
}

7
repl/lib_random.h Normal file
View File

@@ -0,0 +1,7 @@
#pragma once
#include "toy_interpreter.h"
int Toy_hookRandom(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
#define TOY_OPAQUE_TAG_RANDOM 200

View File

@@ -7,6 +7,49 @@
#include <time.h> #include <time.h>
#include <ctype.h> #include <ctype.h>
static int nativeAbs(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to abs\n");
return -1;
}
//get the self
Toy_Literal selfLiteral = Toy_popLiteralArray(arguments);
//parse to value if needed
Toy_Literal selfLiteralIdn = selfLiteral;
if (TOY_IS_IDENTIFIER(selfLiteral) && Toy_parseIdentifierToValue(interpreter, &selfLiteral)) {
Toy_freeLiteral(selfLiteralIdn);
}
if (TOY_IS_IDENTIFIER(selfLiteral)) {
Toy_freeLiteral(selfLiteral);
return -1;
}
if (!(TOY_IS_INTEGER(selfLiteral) || TOY_IS_FLOAT(selfLiteral))) {
interpreter->errorOutput("Incorrect argument type passed to abs\n");
Toy_freeLiteral(selfLiteral);
return -1;
}
Toy_Literal result;
if (TOY_IS_INTEGER(selfLiteral)) {
result = TOY_TO_INTEGER_LITERAL( TOY_AS_INTEGER(selfLiteral) > 0 ? TOY_AS_INTEGER(selfLiteral) : -TOY_AS_INTEGER(selfLiteral) );
}
if (TOY_IS_FLOAT(selfLiteral)) {
result = TOY_TO_FLOAT_LITERAL( TOY_AS_FLOAT(selfLiteral) > 0 ? TOY_AS_FLOAT(selfLiteral) : -TOY_AS_FLOAT(selfLiteral) );
}
Toy_pushLiteralArray(&interpreter->stack, result);
Toy_freeLiteral(result);
Toy_freeLiteral(selfLiteral);
return 1;
}
static int nativeClock(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeClock(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments //no arguments
if (arguments->count != 0) { if (arguments->count != 0) {
@@ -702,6 +745,36 @@ static int nativeGetValues(Toy_Interpreter* interpreter, Toy_LiteralArray* argum
return 1; return 1;
} }
static int nativeHash(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to hash\n");
return -1;
}
//get the self
Toy_Literal selfLiteral = Toy_popLiteralArray(arguments);
//parse to value if needed
Toy_Literal selfLiteralIdn = selfLiteral;
if (TOY_IS_IDENTIFIER(selfLiteral) && Toy_parseIdentifierToValue(interpreter, &selfLiteral)) {
Toy_freeLiteral(selfLiteralIdn);
}
if (TOY_IS_IDENTIFIER(selfLiteral)) {
Toy_freeLiteral(selfLiteral);
return -1;
}
Toy_Literal result = TOY_TO_INTEGER_LITERAL(Toy_hashLiteral(selfLiteral));
Toy_pushLiteralArray(&interpreter->stack, result);
Toy_freeLiteral(result);
Toy_freeLiteral(selfLiteral);
return 1;
}
static int nativeIndexOf(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeIndexOf(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments //no arguments
if (arguments->count != 2) { if (arguments->count != 2) {
@@ -1667,6 +1740,7 @@ typedef struct Natives {
int Toy_hookStandard(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias) { int Toy_hookStandard(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias) {
//build the natives list //build the natives list
Natives natives[] = { Natives natives[] = {
{"abs", nativeAbs},
{"clock", nativeClock}, {"clock", nativeClock},
{"concat", nativeConcat}, //array, dictionary, string {"concat", nativeConcat}, //array, dictionary, string
{"containsKey", nativeContainsKey}, //dictionary {"containsKey", nativeContainsKey}, //dictionary
@@ -1676,6 +1750,7 @@ int Toy_hookStandard(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_L
{"forEach", nativeForEach}, //array, dictionary {"forEach", nativeForEach}, //array, dictionary
{"getKeys", nativeGetKeys}, //dictionary {"getKeys", nativeGetKeys}, //dictionary
{"getValues", nativeGetValues}, //dictionary {"getValues", nativeGetValues}, //dictionary
{"hash", nativeHash},
{"indexOf", nativeIndexOf}, //array {"indexOf", nativeIndexOf}, //array
{"map", nativeMap}, //array, dictionary {"map", nativeMap}, //array, dictionary
{"reduce", nativeReduce}, //array, dictionary {"reduce", nativeReduce}, //array, dictionary

View File

@@ -1,6 +1,7 @@
#include "repl_tools.h" #include "repl_tools.h"
#include "lib_about.h" #include "lib_about.h"
#include "lib_standard.h" #include "lib_standard.h"
#include "lib_random.h"
#include "lib_runner.h" #include "lib_runner.h"
#include "toy_console_colors.h" #include "toy_console_colors.h"
@@ -29,6 +30,7 @@ void repl(const char* initialInput) {
//inject the libs //inject the libs
Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout); Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout);
Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard); Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard);
Toy_injectNativeHook(&interpreter, "random", Toy_hookRandom);
Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner); Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner);
for(;;) { for(;;) {

View File

@@ -1,6 +1,7 @@
#include "repl_tools.h" #include "repl_tools.h"
#include "lib_about.h" #include "lib_about.h"
#include "lib_standard.h" #include "lib_standard.h"
#include "lib_random.h"
#include "lib_runner.h" #include "lib_runner.h"
#include "toy_console_colors.h" #include "toy_console_colors.h"
@@ -112,6 +113,7 @@ void Toy_runBinary(const unsigned char* tb, size_t size) {
//inject the libs //inject the libs
Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout); Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout);
Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard); Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard);
Toy_injectNativeHook(&interpreter, "random", Toy_hookRandom);
Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner); Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner);
Toy_runInterpreter(&interpreter, tb, (int)size); Toy_runInterpreter(&interpreter, tb, (int)size);

View File

@@ -1,125 +0,0 @@
import node;
//constants
var SPEED: int const = 10;
//variables
var parent: opaque = null;
var posX: int = 50;
var posY: int = 50;
var WIDTH: int const = 100;
var HEIGHT: int const = 100;
var xspeed: int = 0;
var yspeed: int = 0;
//accessors - variables are private, functions are public
fn getX(node: opaque) {
return posX;
}
fn getY(node: opaque) {
return posY;
}
//lifecycle functions
fn onInit(node: opaque) {
print "render.toy:onInit() called\n";
node.loadTexture("sprites:/character.png");
parent = node.getNodeParent();
}
fn onStep(node: opaque) {
posX += xspeed;
posY += yspeed;
}
fn onFree(node: opaque) {
print "render.toy:onFree() called\n";
node.freeTexture();
}
fn onDraw(node: opaque) {
// print "render.toy:onDraw() called\n";
var px = parent.callNode("getX");
var py = parent.callNode("getY");
if (px == null) {
px = 0;
}
if (py == null) {
py = 0;
}
node.drawNode(posX + px, posY + py, WIDTH, HEIGHT);
}
//event functions
fn onKeyDown(node: opaque, event: string) {
if (event == "character_up") {
yspeed -= SPEED;
return;
}
if (event == "character_down") {
yspeed += SPEED;
return;
}
if (event == "character_left") {
xspeed -= SPEED;
return;
}
if (event == "character_right") {
xspeed += SPEED;
return;
}
}
fn onKeyUp(node: opaque, event: string) {
if (event == "character_up" && yspeed < 0) {
yspeed = 0;
return;
}
if (event == "character_down" && yspeed > 0) {
yspeed = 0;
return;
}
if (event == "character_left" && xspeed < 0) {
xspeed = 0;
return;
}
if (event == "character_right" && xspeed > 0) {
xspeed = 0;
return;
}
}
fn onMouseMotion(node: opaque, x: int, y: int, xrel: int, yrel: int) {
// print "entity.toy:onMouseMotion(" + string x + ", " + string y + ", " + string xrel + ", " + string yrel + ")\n";
}
fn onMouseButtonDown(node: opaque, x: int, y: int, button: string) {
// print "entity.toy:onMouseButtonDown(" + string x + ", " + string y + ", " + button + ")\n";
//jump to pos
posX = x - WIDTH / 2;
posY = y - HEIGHT / 2;
}
fn onMouseButtonUp(node: opaque, x: int, y: int, button: string) {
// print "entity.toy:onMouseButtonUp(" + string x + ", " + string y + ", " + button + ")\n";
}
fn onMouseWheel(node: opaque, xrel: int, yrel: int) {
// print "entity.toy:onMouseWheel(" + string xrel + ", " + string yrel + ")\n";
}

View File

@@ -1,89 +0,0 @@
//single line comment
/*
multi line comment
*/
//test primitive literals
print "hello world";
print null;
print true;
print false;
print 42;
print 3.14;
print -69;
print -4.20;
print 2 + (3 * 3);
//test operators (integers)
print 1 + 1;
print 1 - 1;
print 2 * 2;
print 1 / 2;
print 4 % 2;
//test operators (floats)
print 1.0 + 1.0;
print 1.0 - 1.0;
print 2.0 * 2.0;
print 1.0 / 2.0;
//test scopes
{
print "This statement is within a scope.";
{
print "This is a deeper scope.";
}
}
print "Back to the outer scope.";
//test scope will delegate to higher scope
var a = 1;
{
a = 2;
print a;
}
print a;
//test scope will shadow higher scope on redefine
var b: int = 3;
{
var b = 4;
print b;
}
print b;
//test compounds, repeatedly
print [1, 2, 3];
print [4, 5];
print ["key":"value"];
print [1, 2, 3];
print [4, 5];
print ["key":"value"];
//test empties
print [];
print [:];
//test nested compounds
print [[1, 2, 3], [4, 5, 6], [7, 8, 9]];
//var declarations
var x = 31;
var y : int = 42;
var arr : [int] = [1, 2, 3, 42];
var dict : [string:int] = ["hello": 1, "world":2];
//printing expressions
print x;
print x + y;
print arr;
print dict;
//test asserts at the end of the file
assert x, "This won't be seen";
assert true, "This won't be seen";
assert false, "This is a failed assert, and will end execution";
print "This will not be printed because of the above assert";

View File

@@ -0,0 +1,36 @@
/*
Since this is a pseudo-random generator, and there's no internal state to the algorithm other
than the generator opaque, there needs to be a "call counter" (current depth) to shuffle the
initial seeds, otherwise generators created from other generators will resemble their parents,
but one call greater.
*/
import standard;
import random;
var DEPTH: int const = 20;
var levels = [];
//generate the level seeds
var generator: opaque = createRandomGenerator(clock().hash());
for (var i: int = 0; i < DEPTH; i++) {
levels.push(generator.generateRandomNumber());
}
generator.freeRandomGenerator();
//generate "levels" of a roguelike
for (var i = 0; i < DEPTH; i++) {
var rng: opaque = createRandomGenerator(levels[i] + i);
print "---";
print levels[i];
print rng.generateRandomNumber();
print rng.generateRandomNumber();
print rng.generateRandomNumber();
rng.freeRandomGenerator();
}

View File

View File

@@ -0,0 +1,17 @@
import standard;
import random;
var generator: opaque = createRandomGenerator(clock().hash()); //create a new generator object, from a non-determinant source
var a: int = generator.generateRandomNumber();
var b: int = generator.generateRandomNumber();
var c: int = generator.generateRandomNumber();
generator.freeRandomGenerator();
assert a != b, "random a != random b failed";
assert a != c, "random a != random c failed";
assert b != c, "random b != random c failed";
print "All good";

View File

@@ -1,5 +1,18 @@
import standard; import standard;
//test abs
{
assert abs(-5) == 5, "abs(-integer) failed";
assert abs(-5.5) == 5.5, "abs(-float) failed";
assert abs(5) == 5, "abs(+integer) failed";
assert abs(5.5) == 5.5, "abs(+float) failed";
var x = -5;
assert x.abs() == 5, "var.abs() failed";
}
//test clock //test clock
{ {
//this depends on external factors, so only check the length //this depends on external factors, so only check the length
@@ -162,6 +175,13 @@ import standard;
} }
//test hash
{
assert typeof "Hello world".hash() == int, "typeof \"Hello world\".hash() failed";
assert "Hello world".hash() == 994097935, "\"Hello world\".hash() failed"; //NOTE: specific value based on algorithm
}
//test indexOf //test indexOf
{ {
var a = [1, 2, 42, 3]; var a = [1, 2, 42, 3];

View File

@@ -14,6 +14,7 @@
#include "../repl/repl_tools.h" #include "../repl/repl_tools.h"
#include "../repl/lib_about.h" #include "../repl/lib_about.h"
#include "../repl/lib_random.h"
#include "../repl/lib_runner.h" #include "../repl/lib_runner.h"
#include "../repl/lib_standard.h" #include "../repl/lib_standard.h"
@@ -45,25 +46,10 @@ void runBinaryWithLibrary(const unsigned char* tb, size_t size, const char* libr
Toy_setInterpreterError(&interpreter, errorWrapper); Toy_setInterpreterError(&interpreter, errorWrapper);
//inject the standard libraries into this interpreter //inject the standard libraries into this interpreter
Toy_injectNativeHook(&interpreter, library, hook); if (hook != Toy_hookStandard) {
Toy_runInterpreter(&interpreter, tb, size);
Toy_freeInterpreter(&interpreter);
}
void runBinaryQuietly(const unsigned char* tb, size_t size) {
Toy_Interpreter interpreter;
Toy_initInterpreter(&interpreter);
//NOTE: supress print output for testing
Toy_setInterpreterPrint(&interpreter, noPrintFn);
Toy_setInterpreterAssert(&interpreter, assertWrapper);
Toy_setInterpreterError(&interpreter, errorWrapper);
//inject the libs
Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout);
Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard); Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard);
Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner); }
Toy_injectNativeHook(&interpreter, library, hook);
Toy_runInterpreter(&interpreter, tb, size); Toy_runInterpreter(&interpreter, tb, size);
Toy_freeInterpreter(&interpreter); Toy_freeInterpreter(&interpreter);
@@ -94,6 +80,7 @@ int main() {
{"about.toy", "about", Toy_hookAbout}, {"about.toy", "about", Toy_hookAbout},
{"standard.toy", "standard", Toy_hookStandard}, {"standard.toy", "standard", Toy_hookStandard},
{"runner.toy", "runner", Toy_hookRunner}, {"runner.toy", "runner", Toy_hookRunner},
{"random.toy", "random", Toy_hookRandom},
{NULL, NULL, NULL} {NULL, NULL, NULL}
}; };
@@ -125,41 +112,6 @@ int main() {
} }
} }
{
//run whatever, testing stuff together to check for memory leaks
char* whatever[] = {
"random-stuff.toy",
NULL
};
for (int i = 0; whatever[i]; i++) {
printf("Running %s\n", whatever[i]);
char fname[128];
snprintf(fname, 128, "scripts/lib/%s", whatever[i]);
//compile the source
size_t size = 0;
const char* source = (const char*)Toy_readFile(fname, &size);
if (!source) {
printf(TOY_CC_ERROR "Failed to load file: %s\n" TOY_CC_RESET, fname);
failedAsserts++;
continue;
}
const unsigned char* tb = Toy_compileString(source, &size);
free((void*)source);
if (!tb) {
printf(TOY_CC_ERROR "Failed to compile file: %s\n" TOY_CC_RESET, fname);
failedAsserts++;
continue;
}
runBinaryQuietly(tb, size);
}
}
//lib cleanup //lib cleanup
Toy_freeDriveDictionary(); Toy_freeDriveDictionary();