Toy_VM and Toy_Stack are working and tested, read more

At this point, only a minimal number of operations are working, and
after running any kind of source code, the 'result' is simply left on
the VM's stack. Still, it's awesome to see it reach this point.
This commit is contained in:
2024-09-27 15:12:37 +10:00
parent 0504f4af8b
commit c518960171
11 changed files with 573 additions and 84 deletions

View File

@@ -5,9 +5,13 @@
#include "toy_stack.h"
typedef struct Toy_VM {
//bytecode - raw instructions that are being executed
unsigned char* program;
int programSize;
//hold the raw bytecode
unsigned char* bc;
int bcSize;
//raw instructions to be executed
unsigned char* routine;
int routineSize;
int paramCount;
int jumpsCount;
@@ -20,7 +24,7 @@ typedef struct Toy_VM {
int dataAddr;
int subsAddr;
int programCounter;
int routineCounter;
//scope - block-level key/value pairs
@@ -29,7 +33,10 @@ typedef struct Toy_VM {
} Toy_VM;
TOY_API void Toy_initVM(Toy_VM* vm);
TOY_API void Toy_bindVM(Toy_VM* vm, unsigned char* program);
TOY_API void Toy_bindVM(Toy_VM* vm, unsigned char* bytecode, int bytecodeSize); //process the version data
TOY_API void Toy_bindVMToRoutine(Toy_VM* vm, unsigned char* routine); //process the routine only
TOY_API void Toy_runVM(Toy_VM* vm);
TOY_API void Toy_freeVM(Toy_VM* vm);