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https://github.com/krgamestudios/Toy.git
synced 2026-04-15 23:04:08 +10:00
Eventually gonna squash all of today's work
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@@ -17,7 +17,6 @@ typedef enum NodeType {
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NODE_BLOCK, //contains a sub-node array
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NODE_COMPOUND, //contains a sub-node array
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NODE_PAIR, //contains a left and right
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NODE_VAR_TYPES, //contains a type and a sub-node array for compound types
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NODE_VAR_DECL, //contains identifier literal, typenode, expression definition
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NODE_FN_DECL, //containd identifier literal, arguments node, returns node, block node
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NODE_FN_COLLECTION, //parts of a function
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@@ -76,11 +75,6 @@ typedef struct NodePair {
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Node* right;
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} NodePair;
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typedef struct NodeVarTypes {
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NodeType type;
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Literal typeLiteral;
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} NodeVarTypes;
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typedef struct NodeVarDecl {
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NodeType type;
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Literal identifier;
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@@ -132,7 +126,6 @@ union _node {
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NodeBlock block;
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NodeCompound compound;
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NodePair pair;
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NodeVarTypes varTypes;
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NodeVarDecl varDecl;
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NodeFnDecl fnDecl;
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NodeFnCollection fnCollection;
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@@ -143,19 +136,16 @@ union _node {
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void freeNode(Node* node);
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void emitNodeLiteral(Node** nodeHandle, Literal literal);
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void emitNodeUnary(Node** nodeHandle, Opcode opcode);
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void emitNodeBinary(Node** nodeHandle, Node* rhs, Opcode opcode);
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void emitNodeUnary(Node** nodeHandle, Opcode opcode, Node* child);
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void emitNodeBinary(Node** nodeHandle, Node* rhs, Opcode opcode); //handled node becomes lhs
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void emitNodeGrouping(Node** nodeHandle);
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void emitNodeBlock(Node** nodeHandle);
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void emitNodeCompound(Node** nodeHandle, LiteralType literalType);
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void emitNodePair(Node** nodeHandle, Node* left, Node* right);
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void emitNodeVarTypes(Node** nodeHandle, Literal literal);
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void emitNodeVarDecl(Node** nodeHandle, Literal identifier, Literal type, Node* expression);
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void emitNodeFnDecl(Node** nodeHandle, Literal identifier, Node* arguments, Node* returns, Node* block);
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void emitFnCall(Node** nodeHandle, Node* arguments);
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void emitNodeFnCollection(Node** nodeHandle);
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void emitNodePath(Node** nodeHandle, NodeType type, Node* preClause, Node* postClause, Node* condition, Node* thenPath, Node* elsePath);
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void emiteNodePrefixIncrement(Node** nodeHandle, Literal identifier, int increment);
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void emiteNodePostfixIncrement(Node** nodeHandle, Literal identifier, int increment);
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void printNode(Node* node);
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void emitNodePrefixIncrement(Node** nodeHandle, Literal identifier, int increment);
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void emitNodePostfixIncrement(Node** nodeHandle, Literal identifier, int increment);
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