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Added Toy_parseIdentifierToValue
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@@ -63,7 +63,14 @@ This utility function will find a `Toy_literal` within the `Toy_Interpreter`'s s
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### bool Toy_parseIdentifierToValue(Toy_Interpreter* interpreter, Toy_Literal* literalPtr)
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Note: Bugfixes related to this function are currently in prgress.
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Sometimes, native functions will receive `Toy_Literal` identifiers instead of the values - the values can be retreived from the given interpreter's scope using the following pattern:
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```c
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Toy_Literal foobarIdn = foobar;
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if (TOY_IS_IDENTIFIER(foobar) && Toy_parseIdentifierToValue(interpreter, &foobar)) {
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freeLiteral(foobarIdn); //remember to free the identifier
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}
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```
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### void Toy_setInterpreterPrint(Toy_Interpreter* interpreter, Toy_PrintFn printOutput)
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