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Reworking structures for easy testing, read more
I was reworking bits of the containers to address issue #131, then realized that the table's tests depended on a specific initial size. I'm too buggered to finish it tonight, so I'll fix it tomorrow.
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@@ -16,3 +16,20 @@ TOY_API void Toy_pushStack(Toy_Stack** stackHandle, Toy_Value value);
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TOY_API Toy_Value Toy_peekStack(Toy_Stack** stackHandle);
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TOY_API Toy_Value Toy_popStack(Toy_Stack** stackHandle);
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//some useful sizes, could be swapped out as needed
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#ifndef TOY_STACK_INITIAL_CAPACITY
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#define TOY_STACK_INITIAL_CAPACITY 8
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#endif
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#ifndef TOY_STACK_EXPANSION_RATE
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#define TOY_STACK_EXPANSION_RATE 2
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#endif
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#ifndef TOY_STACK_CONTRACTION_RATE
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#define TOY_STACK_CONTRACTION_RATE (1 / 4)
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#endif
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//prevent an infinite expansion, limited to 1MB
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#ifndef TOY_STACK_OVERFLOW
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#define TOY_STACK_OVERFLOW (1024 * 1024 / sizeof(Toy_Value))
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#endif
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